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RPGing via Billy Bragg?
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<blockquote data-quote="Ruin Explorer" data-source="post: 8935251" data-attributes="member: 18"><p>I agree you must. Everyone I've got to watch it got something out of it. It's wild yet tame yet wild.</p><p></p><p>In the UK it's available for purchase on all the usual streaming video sites (Amazon, Apple, Google, etc.), that's where I got it when I watched it a few years back.</p><p></p><p>Yes, exactly, and the oppression needs to be imperfect, shake-y, conflicted, full of factions and individuals with their own agendas (as real-world oppression usually is, but cyberpunk dystopias often aren't). The PCs should be able to see the shatter-points, even if they're not intentionally aiming for them. Spire is probably the modern game closest to a nuCyberpunk in a lot of ways, I think. It's a lot better-designed rules-with than 2020, I hasten to add!</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8935251, member: 18"] I agree you must. Everyone I've got to watch it got something out of it. It's wild yet tame yet wild. In the UK it's available for purchase on all the usual streaming video sites (Amazon, Apple, Google, etc.), that's where I got it when I watched it a few years back. Yes, exactly, and the oppression needs to be imperfect, shake-y, conflicted, full of factions and individuals with their own agendas (as real-world oppression usually is, but cyberpunk dystopias often aren't). The PCs should be able to see the shatter-points, even if they're not intentionally aiming for them. Spire is probably the modern game closest to a nuCyberpunk in a lot of ways, I think. It's a lot better-designed rules-with than 2020, I hasten to add! [/QUOTE]
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