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RPGNet Report: D&D 5TH EDITION AT GEN CON, PART 1
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<blockquote data-quote="Charles Dunwoody" data-source="post: 6000768" data-attributes="member: 17927"><p>The wight is a good example. It stood in the back of a cave and shot two arrows in two rounds for 1d8+1 points of damage each. Our wizard, the archer, and my sorcerer moved up and blasted it with burning hands, arrows, and a magic missile or two before it died.</p><p></p><p>The ogre was blinded by kobolds and just missed several times. I felt bad killing it, but my suggestion to work with it got shouted down by my fellow bloodthirsty PCs.</p><p></p><p>Also, our group took damage. But my character didn't take any damage in two different adventures.</p><p></p><p>I politely disagree with you about the fighter. Everytime my sorcerer uses magic to attack I always do damage (magic missile or burning hands for half damage at least). I don't see in any way that having a fighter add a couple of points to a d20 roll is going to be overpowered. Heck, DCC RPG already does this. I ran two games of that at Gen Con and had no trouble with a fighter being overpowered at all.</p><p></p><p>Charlie</p></blockquote><p></p>
[QUOTE="Charles Dunwoody, post: 6000768, member: 17927"] The wight is a good example. It stood in the back of a cave and shot two arrows in two rounds for 1d8+1 points of damage each. Our wizard, the archer, and my sorcerer moved up and blasted it with burning hands, arrows, and a magic missile or two before it died. The ogre was blinded by kobolds and just missed several times. I felt bad killing it, but my suggestion to work with it got shouted down by my fellow bloodthirsty PCs. Also, our group took damage. But my character didn't take any damage in two different adventures. I politely disagree with you about the fighter. Everytime my sorcerer uses magic to attack I always do damage (magic missile or burning hands for half damage at least). I don't see in any way that having a fighter add a couple of points to a d20 roll is going to be overpowered. Heck, DCC RPG already does this. I ran two games of that at Gen Con and had no trouble with a fighter being overpowered at all. Charlie [/QUOTE]
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RPGNet Report: D&D 5TH EDITION AT GEN CON, PART 1
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