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RPGNet Report: D&D 5TH EDITION AT GEN CON, PART 1
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<blockquote data-quote="WolfStar76" data-source="post: 6000866" data-attributes="member: 59244"><p>I'm happy to stop by any forums (and a couple blogs) that I know are talking about the events we ran, and/or how we ran them - finding them (knowing how/where to look) is the harder part. I'm here because I was referred by @<u><a href="http://www.enworld.org/forum/member.php?u=56746" target="_blank">mudbunny</a></u> , but if you have a link to the rpg.net thread, I'll poke my head in over there too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p></p><p> </p><p>Pricing events is above my "pay grade", but I've heard a number of factors go into ticket costs for our events. This includes everything from what WotC is asking of us, the fact that since we are a company (and bill our events uder Wizards of the Coast branding) we don't get hotel room reimbursement from GenCon and instead buy our rooms out-of-pocket, the cost of supplies (I believe the bossman printed something like 25,000 pages before we even got to the show - and we burn through reams of paper on-site as well) and other factors all get counted into ticket count.</p><p> </p><p>Of course, none of that matters to the people paying the ticket cost, I'm sure, but it's a peek behind the scenes into the whys and wherefores. In the ~long~ run, we <em>hope </em>people will agree that $2 here or there on ticket costs, compared to the rest of the costs involved with getting to/being at GenCon is no big deal. </p><p> </p><p>I personally speculate that the "generic ticket" cost bumping to $2 (though I forget if that started this year or last) was a factor. I can certainly see where we'd have preferred to charge $3 instead of $4, but I think we have to match our pricing to generic ticket costs. That's my personal speculation, however. The bossman would know more.</p><p> </p><p></p><p> </p><p>While we're the ones who listed the event in the catalog (and I'm surprised we didn't includ creation there), Wizards wanted the event to include character creation and not pre-gens (and in fact didn't supply us with a pre-gen option for the current rules). What Wizards wants, we supply. </p><p> </p><p>We'll take that feedback to Wizards (or if you fill in the bit.ly survey you can tell them yourselves), for planning future offerings - but in this case it was simply what we agreed to do, and how they wanted things run.</p><p> </p><p>That doesn't mean you had to like it, but we weren't in a position to offer things differently this time around.</p><p> </p><p></p><p> </p><p>My pleasure!</p><p>Dustin Snyder</p><p>Baldman Games</p></blockquote><p></p>
[QUOTE="WolfStar76, post: 6000866, member: 59244"] I'm happy to stop by any forums (and a couple blogs) that I know are talking about the events we ran, and/or how we ran them - finding them (knowing how/where to look) is the harder part. I'm here because I was referred by @[U][URL="http://www.enworld.org/forum/member.php?u=56746"]mudbunny[/URL][/U] , but if you have a link to the rpg.net thread, I'll poke my head in over there too. :) Pricing events is above my "pay grade", but I've heard a number of factors go into ticket costs for our events. This includes everything from what WotC is asking of us, the fact that since we are a company (and bill our events uder Wizards of the Coast branding) we don't get hotel room reimbursement from GenCon and instead buy our rooms out-of-pocket, the cost of supplies (I believe the bossman printed something like 25,000 pages before we even got to the show - and we burn through reams of paper on-site as well) and other factors all get counted into ticket count. Of course, none of that matters to the people paying the ticket cost, I'm sure, but it's a peek behind the scenes into the whys and wherefores. In the ~long~ run, we [I]hope [/I]people will agree that $2 here or there on ticket costs, compared to the rest of the costs involved with getting to/being at GenCon is no big deal. I personally speculate that the "generic ticket" cost bumping to $2 (though I forget if that started this year or last) was a factor. I can certainly see where we'd have preferred to charge $3 instead of $4, but I think we have to match our pricing to generic ticket costs. That's my personal speculation, however. The bossman would know more. While we're the ones who listed the event in the catalog (and I'm surprised we didn't includ creation there), Wizards wanted the event to include character creation and not pre-gens (and in fact didn't supply us with a pre-gen option for the current rules). What Wizards wants, we supply. We'll take that feedback to Wizards (or if you fill in the bit.ly survey you can tell them yourselves), for planning future offerings - but in this case it was simply what we agreed to do, and how they wanted things run. That doesn't mean you had to like it, but we weren't in a position to offer things differently this time around. My pleasure! Dustin Snyder Baldman Games [/QUOTE]
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