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RPGs are ... Role Playing Games
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<blockquote data-quote="Doug McCrae" data-source="post: 5173062" data-attributes="member: 21169"><p>I see roleplaying games as a broad church, not narrow. They contain elements of many other entertainment forms and can place their focus in many different areas, or none.</p><p></p><p>Early D&D closely resembles the wargame Chainmail, for example, particularly in the way Dave Arneson ran it, with massed battles becoming a significant element late on in his Blackmoor campaign. The game of a very railroading DM who had devoured the 80s Dragonlance novels and tried to run the Dragonlance modules as close to the books as possible would resemble an oral novel. The Birthright setting for D&D is a hybrid of rpg and boardgame-like kingdom management.</p><p></p><p> - 3.5 PHB</p><p></p><p>And that's just D&D. Never mind getting into other styles of game such as Call of Cthulhu, Star Wars or Prince Valiant. I even regard computer rpgs such as World of Warcraft and Morrowind as roleplaying games, though I know many people don't.</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 5173062, member: 21169"] I see roleplaying games as a broad church, not narrow. They contain elements of many other entertainment forms and can place their focus in many different areas, or none. Early D&D closely resembles the wargame Chainmail, for example, particularly in the way Dave Arneson ran it, with massed battles becoming a significant element late on in his Blackmoor campaign. The game of a very railroading DM who had devoured the 80s Dragonlance novels and tried to run the Dragonlance modules as close to the books as possible would resemble an oral novel. The Birthright setting for D&D is a hybrid of rpg and boardgame-like kingdom management. - 3.5 PHB And that's just D&D. Never mind getting into other styles of game such as Call of Cthulhu, Star Wars or Prince Valiant. I even regard computer rpgs such as World of Warcraft and Morrowind as roleplaying games, though I know many people don't. [/QUOTE]
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