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RPGs Finally Get Some Credit in Defining a Galaxy: A Review
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<blockquote data-quote="Draegn" data-source="post: 7782256" data-attributes="member: 6801461"><p>I have a love hate relationship with this game. Regardless of version or edition, I found it to be extremely frustrating. Perhaps it is due to the people I played with. RAW the player whose character is so skilled that he can call the emperor on the holonet and curse him not once but twice in the same scene without consequence. The player that looks up Solo's 14th level stats, Solo who is supposed to be one of the top ten pilots in galaxy but is made to look like a chump because the player's character was built to fly rings around him at 4th level.</p><p></p><p>An entire galaxy to play in but we always have to go to the planets shown in the films and always meet film characters. </p><p></p><p>And never mind that force users were supposed to be very very rare, you couldn't avoid hitting one when swinging a dead kitten.</p><p></p><p>I much prefer Traveller.</p></blockquote><p></p>
[QUOTE="Draegn, post: 7782256, member: 6801461"] I have a love hate relationship with this game. Regardless of version or edition, I found it to be extremely frustrating. Perhaps it is due to the people I played with. RAW the player whose character is so skilled that he can call the emperor on the holonet and curse him not once but twice in the same scene without consequence. The player that looks up Solo's 14th level stats, Solo who is supposed to be one of the top ten pilots in galaxy but is made to look like a chump because the player's character was built to fly rings around him at 4th level. An entire galaxy to play in but we always have to go to the planets shown in the films and always meet film characters. And never mind that force users were supposed to be very very rare, you couldn't avoid hitting one when swinging a dead kitten. I much prefer Traveller. [/QUOTE]
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