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RPGs & the Armed Forces - a liability?
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<blockquote data-quote="Calico_Jack73" data-source="post: 2837613" data-attributes="member: 14403"><p>I'd imagine that role-players in general would have an easier time if they were captured and held by the enemy. Instead of dwelling on their situation a role-player might be more prone to "escape" into his/her imagination rather than get caught up in hopelessness, fear, and self-pity. I'd say that would allow the role-player in that situation to survive captivity with his/her sanity more intact than a non-role-player.</p><p></p><p>Other than that I can't really see an advantage or disadvantage. I was in the USAF for 9 years and role-played the entire time, mostly with other servicemen. I won't discuss what clearance level I had but it never hurt me or affected my ability to do my job.</p><p></p><p>When I spent a year in South Korea (Osan AB) I was part of a fairly large group (10 members) and we played 12 hours a day on Saturdays and Sundays. Most of the guys playing were married and didn't want to get caught up with the crowd going downtown to get sloshed at the juicy bars or chase juicy girls so I guess in a way it was helpful in keeping everyone faithful. It was a hell of a lot cheaper too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 2837613, member: 14403"] I'd imagine that role-players in general would have an easier time if they were captured and held by the enemy. Instead of dwelling on their situation a role-player might be more prone to "escape" into his/her imagination rather than get caught up in hopelessness, fear, and self-pity. I'd say that would allow the role-player in that situation to survive captivity with his/her sanity more intact than a non-role-player. Other than that I can't really see an advantage or disadvantage. I was in the USAF for 9 years and role-played the entire time, mostly with other servicemen. I won't discuss what clearance level I had but it never hurt me or affected my ability to do my job. When I spent a year in South Korea (Osan AB) I was part of a fairly large group (10 members) and we played 12 hours a day on Saturdays and Sundays. Most of the guys playing were married and didn't want to get caught up with the crowd going downtown to get sloshed at the juicy bars or chase juicy girls so I guess in a way it was helpful in keeping everyone faithful. It was a hell of a lot cheaper too. :) [/QUOTE]
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