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General Tabletop Discussion
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RPGshop.com sells "precision" dice; but are they Gamescience brand?
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<blockquote data-quote="Henrix" data-source="post: 4726804" data-attributes="member: 3587"><p>You're wilfully and with ill intent misinterpretating my words. I wasn't talking about sophistication, but the principle. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p>I didn't think it fit to discuss details - as you say, programs don't generate random numbers, but calculate a seemingly random number.</p><p></p><p>Many die rolling programs out there are not particularily sophisticated, though.</p><p></p><p></p><p>There are ways to get real random numbers, as Slife says. But it's akin to rolling a dice and us it as a seed (but generally faster methods are preferred). They are not generatad by the computer.</p><p></p><p></p><p>My point is that all this buzz about imperfect dice is really uninteresting - they are more random and have a better distribution than anyone will notice without doing rather extensive statistical analysis of their dice.</p><p></p><p>If a dice is so imperfect that it'll really matter it'd have to be so skewed as to look bad.</p><p>It's far easier to get weird results from different dice throwing tricks. (And that is easier if there are fewer sides on the dice, or if it's a spindown dice.)</p><p></p><p>Get a dice shaker if you want to minimize skewed results. It probably won't matter much, but probably more than getting Lou's 'perfect' dice. </p><p></p><p>(And get them if you want - dice are fun! And a little superstition while playing RPGs is merely fitting, if you recognize i for what it is. I prefer to have dice that fits my character, and I won't let anyone else touch them. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />)</p></blockquote><p></p>
[QUOTE="Henrix, post: 4726804, member: 3587"] You're wilfully and with ill intent misinterpretating my words. I wasn't talking about sophistication, but the principle. ;) I didn't think it fit to discuss details - as you say, programs don't generate random numbers, but calculate a seemingly random number. Many die rolling programs out there are not particularily sophisticated, though. There are ways to get real random numbers, as Slife says. But it's akin to rolling a dice and us it as a seed (but generally faster methods are preferred). They are not generatad by the computer. My point is that all this buzz about imperfect dice is really uninteresting - they are more random and have a better distribution than anyone will notice without doing rather extensive statistical analysis of their dice. If a dice is so imperfect that it'll really matter it'd have to be so skewed as to look bad. It's far easier to get weird results from different dice throwing tricks. (And that is easier if there are fewer sides on the dice, or if it's a spindown dice.) Get a dice shaker if you want to minimize skewed results. It probably won't matter much, but probably more than getting Lou's 'perfect' dice. (And get them if you want - dice are fun! And a little superstition while playing RPGs is merely fitting, if you recognize i for what it is. I prefer to have dice that fits my character, and I won't let anyone else touch them. :D) [/QUOTE]
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RPGshop.com sells "precision" dice; but are they Gamescience brand?
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