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RSDancey replies to Goodman article (Forked Thread: Goodman rebuttal)
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<blockquote data-quote="Mournblade94" data-source="post: 4841949" data-attributes="member: 74608"><p>Naysayer to what? Your post to me read as if the developers of MMORPG's are somehow superior to developers of Tabletop games. This is not in any way true. This is what I am addressing. Despite the little desire I have to play WOW I am quite well informed. More so than people that play regularly. My sources are top editors from Tentonhammer and mmorpg.com. I am always happy to provide names in private.</p><p> </p><p>WOW is directly sprouted from TRPG's. Even the developers say so. If you want to speak to the success of MMORPG's over TRPG's, well there is an obvious difference MMO's win. I think the only reason they win is accessability and has nothing to do with development. Comparing D&D to WOW on this level is like saying the LORD OF THE RINGS movie is Vastly prefered over the books because the movies make more money. It is simply a different medium. It is more accessable to the general audience.</p><p> </p><p>It in no way means that film is superior to books. </p><p> </p><p></p><p> </p><p>Correct.</p><p> </p><p></p><p> </p><p>Video game players prefer that yes. Not Roleplaying players.</p><p> </p><p>Most of the WOW players I talk to (And I talk to a handful, not the millions that WOW has) would prefer to play Tabletop RPG's at a given moment (Note I am not saying... cancel WOW account and play D&D over WOW), instead of playing online.</p><p> </p><p> </p><p></p><p> </p><p>I am not sure how the above statement supports "proof of what gamers want". One can find a convention for anythign these days.</p><p> </p><p></p><p> </p><p>WOW also brought to the front a market share of people that were not into roleplaying but into a simple gaming experience. Many of the millions of people that play wow are not even potential markets for any other sort of game. </p><p> </p><p></p><p> </p><p>Right. Accessability.</p><p> </p><p></p><p> </p><p>Actually I think the reason they do it is because there is no way around it. My point is this is great from the gamist perspective, but not from the roleplaying perspective.</p><p> </p><p></p><p> </p><p>I could not agree with any statement you have made more than this. It is absolutely true. D&D will not get people that want the WOW experience. What they will get are the roleplayers that discover they cannot get the story satisfaction they want out of MMORPGS.</p></blockquote><p></p>
[QUOTE="Mournblade94, post: 4841949, member: 74608"] Naysayer to what? Your post to me read as if the developers of MMORPG's are somehow superior to developers of Tabletop games. This is not in any way true. This is what I am addressing. Despite the little desire I have to play WOW I am quite well informed. More so than people that play regularly. My sources are top editors from Tentonhammer and mmorpg.com. I am always happy to provide names in private. WOW is directly sprouted from TRPG's. Even the developers say so. If you want to speak to the success of MMORPG's over TRPG's, well there is an obvious difference MMO's win. I think the only reason they win is accessability and has nothing to do with development. Comparing D&D to WOW on this level is like saying the LORD OF THE RINGS movie is Vastly prefered over the books because the movies make more money. It is simply a different medium. It is more accessable to the general audience. It in no way means that film is superior to books. Correct. Video game players prefer that yes. Not Roleplaying players. Most of the WOW players I talk to (And I talk to a handful, not the millions that WOW has) would prefer to play Tabletop RPG's at a given moment (Note I am not saying... cancel WOW account and play D&D over WOW), instead of playing online. I am not sure how the above statement supports "proof of what gamers want". One can find a convention for anythign these days. WOW also brought to the front a market share of people that were not into roleplaying but into a simple gaming experience. Many of the millions of people that play wow are not even potential markets for any other sort of game. Right. Accessability. Actually I think the reason they do it is because there is no way around it. My point is this is great from the gamist perspective, but not from the roleplaying perspective. I could not agree with any statement you have made more than this. It is absolutely true. D&D will not get people that want the WOW experience. What they will get are the roleplayers that discover they cannot get the story satisfaction they want out of MMORPGS. [/QUOTE]
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RSDancey replies to Goodman article (Forked Thread: Goodman rebuttal)
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