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*Pathfinder & Starfinder
RttToEE: Buying Loot in Verbobonc ***Spoilers***
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<blockquote data-quote="JLXC" data-source="post: 225274" data-attributes="member: 2663"><p>I could not disagree with you guys ANY MORE. I only DM. </p><p>If my players wish to find certain magical items, and they have the cash they can GET THEM. It might take a while or something, but why limit players to what YOU as the DM think is "good enough to dole out". This is NOT Old D&D anymore. There are clear guidelines for magical items, not like older editions, which leads to the "My players get what they WANT not what I give them... what a Pain!" WHY? Is it YOUR Character? Are YOU so needy your players must worship every magical bauble you wish them to have? I don't get it at all. Diablo... yeah right. More player Control... OH! Now that is what bothers you. You're not the magical item fairy anymore... and it irks you?</p><p></p><p>Plus to show you how to make it Interesting even in such a "horrible" world where you can buy magic items you have Options!</p><p></p><p>Who is to say that just because it's a +2 Sword it has no quirks? Maybe the seller had no idea? You could roll on the "annoying curse" table as I call it and have unique item anyways... on that note.....</p><p></p><p>What exactly stops you from giving the magical items they wish to BUY flavor? They could have names and histories and quirks and people looking for them and all kinds of things.</p><p></p><p>Don't put your players in a little box of your choosing, you can still have fun.</p></blockquote><p></p>
[QUOTE="JLXC, post: 225274, member: 2663"] I could not disagree with you guys ANY MORE. I only DM. If my players wish to find certain magical items, and they have the cash they can GET THEM. It might take a while or something, but why limit players to what YOU as the DM think is "good enough to dole out". This is NOT Old D&D anymore. There are clear guidelines for magical items, not like older editions, which leads to the "My players get what they WANT not what I give them... what a Pain!" WHY? Is it YOUR Character? Are YOU so needy your players must worship every magical bauble you wish them to have? I don't get it at all. Diablo... yeah right. More player Control... OH! Now that is what bothers you. You're not the magical item fairy anymore... and it irks you? Plus to show you how to make it Interesting even in such a "horrible" world where you can buy magic items you have Options! Who is to say that just because it's a +2 Sword it has no quirks? Maybe the seller had no idea? You could roll on the "annoying curse" table as I call it and have unique item anyways... on that note..... What exactly stops you from giving the magical items they wish to BUY flavor? They could have names and histories and quirks and people looking for them and all kinds of things. Don't put your players in a little box of your choosing, you can still have fun. [/QUOTE]
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Community
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RttToEE: Buying Loot in Verbobonc ***Spoilers***
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