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[RttToEE]Does anyone ever wonder...
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<blockquote data-quote="hong" data-source="post: 502591" data-attributes="member: 537"><p>Hee hee. I still remember the first time we bumped into ol' Hedrack. We'd already suffered one casualty after getting into the Outer Fane. However that was the player who seems to lose a PC every other session, no matter what, so we didn't think much of it. We were busy ripping up a room full of weird stuff when the door was thrown open and a massive dire bear (first time we'd seen one of these beasties) charged in.</p><p></p><p>Round 1:</p><p></p><p>Bear knocks the rogue down to half hp and grabs him (with a grapple check of +30 or something, it was a foregone conclusion).</p><p></p><p>Archer readies attack on Hedrack, and his spell gets disrupted as a result. We learn later it was a blade barrier (and we were barely 10th-11th level!)</p><p></p><p>Tank fighter charges Hedrack and misses completely on account of H's super buffed AC.</p><p></p><p>Wizard tries dispel on H, fails completely on account of H's super high caster level (14th) and suboptimally minmaxed PC design (he took 2 levels of rogue, the fool!).</p><p></p><p>Round 2:</p><p></p><p>Fighter and blade dancer (me) lay into Hedrack again, and land something like one hit out of 4 attacks.</p><p></p><p>Archer suffers a rush of blood to the head, unleashes a full attack on H, and actually HITS TWICE!</p><p></p><p>H doesn't like this, and unleashes aforementioned disintegrate w/save DC 25 on archer. Archer turns into little pile of ash. Players start pooping their pants.</p><p></p><p>Dire bear chews up rogue very nicely. Rogue wisely plays dead. DM takes pity on player, has bear drop him to go for someone else.</p><p></p><p>Round 3:</p><p></p><p>H is ganged up on by 3 PCs: fighter, blade dancer, rogue. Gets hit a couple more times out of ~6-8 attacks. Decides he doesn't like the odds, and uses word of recall to get the hell out of Dodge, leaving his bear to clean up.</p><p></p><p>Practically none of us managed to damage the bear on account of it being fiendish, and having 10/+3 DR. It chewed up and spat out a couple more PCs, before the rogue took it down with improved invis and sneak attacks.</p><p></p><p>We were sh*tting ourselves during that encounter, but cor, it was fun. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="hong, post: 502591, member: 537"] Hee hee. I still remember the first time we bumped into ol' Hedrack. We'd already suffered one casualty after getting into the Outer Fane. However that was the player who seems to lose a PC every other session, no matter what, so we didn't think much of it. We were busy ripping up a room full of weird stuff when the door was thrown open and a massive dire bear (first time we'd seen one of these beasties) charged in. Round 1: Bear knocks the rogue down to half hp and grabs him (with a grapple check of +30 or something, it was a foregone conclusion). Archer readies attack on Hedrack, and his spell gets disrupted as a result. We learn later it was a blade barrier (and we were barely 10th-11th level!) Tank fighter charges Hedrack and misses completely on account of H's super buffed AC. Wizard tries dispel on H, fails completely on account of H's super high caster level (14th) and suboptimally minmaxed PC design (he took 2 levels of rogue, the fool!). Round 2: Fighter and blade dancer (me) lay into Hedrack again, and land something like one hit out of 4 attacks. Archer suffers a rush of blood to the head, unleashes a full attack on H, and actually HITS TWICE! H doesn't like this, and unleashes aforementioned disintegrate w/save DC 25 on archer. Archer turns into little pile of ash. Players start pooping their pants. Dire bear chews up rogue very nicely. Rogue wisely plays dead. DM takes pity on player, has bear drop him to go for someone else. Round 3: H is ganged up on by 3 PCs: fighter, blade dancer, rogue. Gets hit a couple more times out of ~6-8 attacks. Decides he doesn't like the odds, and uses word of recall to get the hell out of Dodge, leaving his bear to clean up. Practically none of us managed to damage the bear on account of it being fiendish, and having 10/+3 DR. It chewed up and spat out a couple more PCs, before the rogue took it down with improved invis and sneak attacks. We were sh*tting ourselves during that encounter, but cor, it was fun. :cool: [/QUOTE]
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