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[RttToEE] Don't let undead take the first watch
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<blockquote data-quote="Pielorinho" data-source="post: 34052" data-attributes="member: 259"><p>Give the party a listen check to hear the command happening. I'd make it pretty easy: they're sleeping in an area silent as a tomb, and then an evil cleric calls out to the nearby undead to obey his commands.</p><p></p><p>Of course, this assumes that you've not already played through this scene; am I right?</p><p></p><p>If you're feeling really merciful, tell the players that the stench of the room is too great, and they're unable to sleep deeply there. No regaining spells, but also no surprise round when the cleric approaches.</p><p></p><p>If the ghouls attack the party, have them stop when the first party member is down, coup de grace that member, and begin eating. That should give the rest of the party a round in which to say, "Oh my god!" and flee for their lives. </p><p></p><p>If they don't do that, then you'll be in trouble. You may have to kill the party off. Just do it in a really gruesome and terrible fashion, full of bones cracked open and marrow sucked and paralyzed victims being torn apart by squabbling ghouls. Then have them create new characters and go in after the first, late and lamented party.</p><p></p><p>Total party kills are generally to be avoided, I think -- but if you give them several chances to avoid total destruction and they refuse to choose life, then you owe it to them to make their deaths as lurid and horrible and cool as you can.</p><p></p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 34052, member: 259"] Give the party a listen check to hear the command happening. I'd make it pretty easy: they're sleeping in an area silent as a tomb, and then an evil cleric calls out to the nearby undead to obey his commands. Of course, this assumes that you've not already played through this scene; am I right? If you're feeling really merciful, tell the players that the stench of the room is too great, and they're unable to sleep deeply there. No regaining spells, but also no surprise round when the cleric approaches. If the ghouls attack the party, have them stop when the first party member is down, coup de grace that member, and begin eating. That should give the rest of the party a round in which to say, "Oh my god!" and flee for their lives. If they don't do that, then you'll be in trouble. You may have to kill the party off. Just do it in a really gruesome and terrible fashion, full of bones cracked open and marrow sucked and paralyzed victims being torn apart by squabbling ghouls. Then have them create new characters and go in after the first, late and lamented party. Total party kills are generally to be avoided, I think -- but if you give them several chances to avoid total destruction and they refuse to choose life, then you owe it to them to make their deaths as lurid and horrible and cool as you can. Daniel [/QUOTE]
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[RttToEE] Don't let undead take the first watch
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