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RttToEE not tough enough?
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<blockquote data-quote="Lord Ben" data-source="post: 15081" data-attributes="member: 1396"><p>Yeah, I had the same problem too. The main beef is that most of the NPC's use the MM straight 10's instead of higher stats. So they'll have a group of CR1 Gnolls that have +3 to hit against your PC who has +1 platemail and +1 shield for a 23AC and they're basically invulnerable to attack.</p><p></p><p>Since the MM Gnolls were created with 10 + 4 (racial) and 14 plus a BAB of 1 I decided to just give all humanoids enhanced stats.</p><p></p><p>I use 2 14's, 2 12's, and 2 10's when creating humanoid opponents. I also give them large shields and slightly better armor. Also max the first HD</p><p></p><p>My Gnoll in a high-powered game.</p><p>18 str (+4 racial)</p><p>12 dex </p><p>14 con (+2 racial)</p><p>8 int (-2)</p><p>12 wis</p><p>8 cha (-2)</p><p></p><p>That gives them +5 to attack and 1d8+4 damage. Maybe give them a bigger axe if you want more damage in 2H. Trip against heavily armored opponents since your 18str is nice. </p><p></p><p>Banded mail (+6, max dex +1) nat armor +1, and 1 dex, 2 for shield gives them an AC20 which is decent enough against a 5th or 6th level 32pt buy fighter. Better then the MM 17AC at least.</p><p></p><p>A high-powered campaign needs high-powered NPC's is what I believe. Heck, give every Gnoll a level of fighter and the weapon focus feat for another +2 to hit and you still are only a CR2.</p></blockquote><p></p>
[QUOTE="Lord Ben, post: 15081, member: 1396"] Yeah, I had the same problem too. The main beef is that most of the NPC's use the MM straight 10's instead of higher stats. So they'll have a group of CR1 Gnolls that have +3 to hit against your PC who has +1 platemail and +1 shield for a 23AC and they're basically invulnerable to attack. Since the MM Gnolls were created with 10 + 4 (racial) and 14 plus a BAB of 1 I decided to just give all humanoids enhanced stats. I use 2 14's, 2 12's, and 2 10's when creating humanoid opponents. I also give them large shields and slightly better armor. Also max the first HD My Gnoll in a high-powered game. 18 str (+4 racial) 12 dex 14 con (+2 racial) 8 int (-2) 12 wis 8 cha (-2) That gives them +5 to attack and 1d8+4 damage. Maybe give them a bigger axe if you want more damage in 2H. Trip against heavily armored opponents since your 18str is nice. Banded mail (+6, max dex +1) nat armor +1, and 1 dex, 2 for shield gives them an AC20 which is decent enough against a 5th or 6th level 32pt buy fighter. Better then the MM 17AC at least. A high-powered campaign needs high-powered NPC's is what I believe. Heck, give every Gnoll a level of fighter and the weapon focus feat for another +2 to hit and you still are only a CR2. [/QUOTE]
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