Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Rule ideas for Heroic Sacrifice of PC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Loonook" data-source="post: 6064554" data-attributes="member: 1861"><p>Or you could just go with E6's concept of the Death Flag and shift it from "Able to die" to "Able to Die Permanently". Since you seem to not have Conviction points or similar just allow for a level appropriate boost.</p><p></p><p>We do something similar and also include pinnacle battles. These are the battles that define an arc in some way. Maybe the Dragon has come to Smalltown and you are making the last stand. The PCs are warned ahead of time (usually 1-3 sessions) that that point is about to come. During those battles all deaths are final, and a call to raise the flag becomes "I am sacrificing my PC to do something epic".</p><p></p><p>Altogether we've had probably a dozen calls during normal combat where things have become dire since we started using it a few years ago with 2 permanent deaths during normal combat. Of the around a dozen Pinnacle battles we have had we've had 3 deaths due to misadventure and 2 deaths due to epic sacrifices:</p><p></p><p>1.) Modern Arcana game. Player was playing a Demon Knight sort of alcoholic wanderer turned Holy Warrior. When the party was stuck inside of a fun house fighting a Manitou that fed on children, the Holy Warrior saw several of his compatriots fall and be near death. Calling for a Sacrifice he took a bottle of blessed whiskey he had received from a Clurichaun, drank the bottle, then summoned up his personal demon who had been hunting him. He offered his soul in trade for destroying the Manitou, so I gave him the sheet on the beast and he fought the rest of the battle as a Kelvezu (about 6 CR above the party's CL). The Manitou defeated the possessed then decided to turn on his comrades, only to be burned and banished due to the blessed hooch now flooding into his host body's system. </p><p></p><p>2.) D&D game. The Fighter/general decided to help break through the wall of a castle in siege as his army lay starving outside of the gates. Gathering all wands into a large bundle with two sticking out of the top of the bundle, the Fighter rushed the wall. Succeeding at getting through he sundered the wands, causing an enormous spellstorm as around a thousand charges of war magic exploded around him leaving him a greasy spot on the ground.</p><p></p><p>Good times.</p><p></p><p>Slainte,</p><p></p><p>-Loonook.</p></blockquote><p></p>
[QUOTE="Loonook, post: 6064554, member: 1861"] Or you could just go with E6's concept of the Death Flag and shift it from "Able to die" to "Able to Die Permanently". Since you seem to not have Conviction points or similar just allow for a level appropriate boost. We do something similar and also include pinnacle battles. These are the battles that define an arc in some way. Maybe the Dragon has come to Smalltown and you are making the last stand. The PCs are warned ahead of time (usually 1-3 sessions) that that point is about to come. During those battles all deaths are final, and a call to raise the flag becomes "I am sacrificing my PC to do something epic". Altogether we've had probably a dozen calls during normal combat where things have become dire since we started using it a few years ago with 2 permanent deaths during normal combat. Of the around a dozen Pinnacle battles we have had we've had 3 deaths due to misadventure and 2 deaths due to epic sacrifices: 1.) Modern Arcana game. Player was playing a Demon Knight sort of alcoholic wanderer turned Holy Warrior. When the party was stuck inside of a fun house fighting a Manitou that fed on children, the Holy Warrior saw several of his compatriots fall and be near death. Calling for a Sacrifice he took a bottle of blessed whiskey he had received from a Clurichaun, drank the bottle, then summoned up his personal demon who had been hunting him. He offered his soul in trade for destroying the Manitou, so I gave him the sheet on the beast and he fought the rest of the battle as a Kelvezu (about 6 CR above the party's CL). The Manitou defeated the possessed then decided to turn on his comrades, only to be burned and banished due to the blessed hooch now flooding into his host body's system. 2.) D&D game. The Fighter/general decided to help break through the wall of a castle in siege as his army lay starving outside of the gates. Gathering all wands into a large bundle with two sticking out of the top of the bundle, the Fighter rushed the wall. Succeeding at getting through he sundered the wands, causing an enormous spellstorm as around a thousand charges of war magic exploded around him leaving him a greasy spot on the ground. Good times. Slainte, -Loonook. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Rule ideas for Heroic Sacrifice of PC
Top