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General Tabletop Discussion
*TTRPGs General
Rule-lite or Rule-heavy describe THE perfect ideal ruleset
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<blockquote data-quote="Rasyr" data-source="post: 2399728" data-attributes="member: 2855"><p>No, HARP isn't for everybody. Neither is any system. That is just a fundemental fact.</p><p></p><p>As to RMSS, I have never been shy about saying that the chargen portion messed up, and that there are a number of other spots where it was needlessly made more complicated than it had to be. Before now, ICE just could not consider revising it. However, RM is currently being <u><strong>considered</strong></u> for revision (no revision has been started). But, before we can actually plan on doing a revision, we have to decide exactly what needs to be revised and look at a few other things as well. I have even had threads on rpg.net and the ICE forums discussing possible revision ideas over the past few months. </p><p></p><p>You know, that had never actually occured to me. Then again, I haven't been following the other rules lite/heavy threads either.</p><p></p><p>While I wouldn't say "great", I would say "pretty good" (which is roughly the same thing that I say about HARP <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />). However, I do have a few issues with it, namely that I personally feel that it is not quite flexible enough to suit my tastes. It may be modular, but that is on a larger scale, and it is not flexible enough to suit my personal tastes. This doesn't mean that I don't enjoy playing, only that it isn't my system of choice.</p></blockquote><p></p>
[QUOTE="Rasyr, post: 2399728, member: 2855"] No, HARP isn't for everybody. Neither is any system. That is just a fundemental fact. As to RMSS, I have never been shy about saying that the chargen portion messed up, and that there are a number of other spots where it was needlessly made more complicated than it had to be. Before now, ICE just could not consider revising it. However, RM is currently being [u][b]considered[/b][/u] for revision (no revision has been started). But, before we can actually plan on doing a revision, we have to decide exactly what needs to be revised and look at a few other things as well. I have even had threads on rpg.net and the ICE forums discussing possible revision ideas over the past few months. You know, that had never actually occured to me. Then again, I haven't been following the other rules lite/heavy threads either. While I wouldn't say "great", I would say "pretty good" (which is roughly the same thing that I say about HARP :D). However, I do have a few issues with it, namely that I personally feel that it is not quite flexible enough to suit my tastes. It may be modular, but that is on a larger scale, and it is not flexible enough to suit my personal tastes. This doesn't mean that I don't enjoy playing, only that it isn't my system of choice. [/QUOTE]
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Rule-lite or Rule-heavy describe THE perfect ideal ruleset
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