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Rule of 3: 10/31/2011
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<blockquote data-quote="Pentius" data-source="post: 5720617" data-attributes="member: 6676736"><p>I have that information easily from the 4e MM1, which does not tell about the bulette's dietary habits. It has a bite attack, it burrows(most burrowing creatures use claws for this), it is Large, and there is a picture. What else would a creature with these features eat, if not anything it could catch? Plant matter might be an option, except herbivores rarely have razor sharp teeth and use their bites as a primary attack form.</p><p></p><p></p><p></p><p>I could easily make stats, too, now that I've been playing 4e for a few years. But at release, with no prior knowledge of the system or what it can or should do? Please. At that point, the designer's stats are worth far more than the designer's fluff. I can infer and create fluff, easy, or borrow from another source, even easier. Stats are actually worth paying for, especially in a new game. Reading the monster manual to see what's in it can be fun, yeah, but that's an itch a lot books can scratch. At the release of 4e, however, only one source was available for scratching the itch of having usable 4e monster stats.</p></blockquote><p></p>
[QUOTE="Pentius, post: 5720617, member: 6676736"] I have that information easily from the 4e MM1, which does not tell about the bulette's dietary habits. It has a bite attack, it burrows(most burrowing creatures use claws for this), it is Large, and there is a picture. What else would a creature with these features eat, if not anything it could catch? Plant matter might be an option, except herbivores rarely have razor sharp teeth and use their bites as a primary attack form. I could easily make stats, too, now that I've been playing 4e for a few years. But at release, with no prior knowledge of the system or what it can or should do? Please. At that point, the designer's stats are worth far more than the designer's fluff. I can infer and create fluff, easy, or borrow from another source, even easier. Stats are actually worth paying for, especially in a new game. Reading the monster manual to see what's in it can be fun, yeah, but that's an itch a lot books can scratch. At the release of 4e, however, only one source was available for scratching the itch of having usable 4e monster stats. [/QUOTE]
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