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<blockquote data-quote="Cendorn" data-source="post: 5313207" data-attributes="member: 25253"><p><strong>Nice one!</strong></p><p></p><p>I had a similar experience, only the opposite...</p><p></p><p>Six characters, wading through entry and trogs without much trouble (despite me adding trogs to booth to compensate for a sixth PC). So for this room I added a skull. Shouldn't have as it turned out...</p><p></p><p>Troll goes first, all six PCs set up in adjacent squares entering the room. Troll catches five out of six in vines (or whatever) so they are immobilized.</p><p></p><p>Next goes bear, stops at 2 squares range and tears some flesh (not much though).</p><p></p><p>Barbarian runs up to ledge to engage troll. Others fails to leave area.</p><p></p><p>Last goes skulls… four fire balls, 3d6+6 each… all five are dead or dying.</p><p></p><p>Barbarian and troll battles it out while bear eats the rest of the party. Barbarian runs off, leaving still confused troll and a very stuffed bear.</p><p></p><p>New characters for next session. After twenty consecutive encounters without being bloodied the overconfident took a serious blow, and the reckless DM (for adding to much danger without really analyzing potential) learned a lesson.</p></blockquote><p></p>
[QUOTE="Cendorn, post: 5313207, member: 25253"] [b]Nice one![/b] I had a similar experience, only the opposite... Six characters, wading through entry and trogs without much trouble (despite me adding trogs to booth to compensate for a sixth PC). So for this room I added a skull. Shouldn't have as it turned out... Troll goes first, all six PCs set up in adjacent squares entering the room. Troll catches five out of six in vines (or whatever) so they are immobilized. Next goes bear, stops at 2 squares range and tears some flesh (not much though). Barbarian runs up to ledge to engage troll. Others fails to leave area. Last goes skulls… four fire balls, 3d6+6 each… all five are dead or dying. Barbarian and troll battles it out while bear eats the rest of the party. Barbarian runs off, leaving still confused troll and a very stuffed bear. New characters for next session. After twenty consecutive encounters without being bloodied the overconfident took a serious blow, and the reckless DM (for adding to much danger without really analyzing potential) learned a lesson. [/QUOTE]
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