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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Rule of ritual, expertise dice granting spells?
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<blockquote data-quote="Valrei" data-source="post: 8875381" data-attributes="member: 7035107"><p>I was wondering about the following cleric feature:</p><p></p><p>RULE OF RITUAL</p><p>You make formal religious observances and perform ritual timekeeping. You can spend 1 hour during a long rest to make these observances, and if you do you only need 4 hours of sleep instead of the normal 6. You learn the guidance cantrip if you do not already know it, and when you grant expertise dice with a spell of 1st-level or higher, the expertise die you grant increases by one step.</p><p></p><p>Specifically the last sentence, your expertise dice granting 1st level and higher spells grant a dice size higher. Sounds nice but do such spells even exist?</p><p><strong>Guidance</strong> of course doesn't benefit from this since its not a 1st level or higher spell.</p><p><strong>Enhance ability</strong> comes to mind but that grants advantage, not expertise die.</p><p><strong>Bless</strong> would have been a really powerful example of this coming in nicely but that just says 1d4, so I assume this is not an expertise dice and a different type of bonus (which does make it stack better with actual expertise dice but disqualifies it for this feature).</p><p></p><p>And I've been looking through the cleric spell-list and I can't really find any spell that grant expertise dice, can anyone think of any?</p><p>Or is this just a cute little additional feature for subclasses and multiclassing? (I'd still like to hear your spells for other classes/subclasses that do use expertise dice, now I'm just curious.)</p></blockquote><p></p>
[QUOTE="Valrei, post: 8875381, member: 7035107"] I was wondering about the following cleric feature: RULE OF RITUAL You make formal religious observances and perform ritual timekeeping. You can spend 1 hour during a long rest to make these observances, and if you do you only need 4 hours of sleep instead of the normal 6. You learn the guidance cantrip if you do not already know it, and when you grant expertise dice with a spell of 1st-level or higher, the expertise die you grant increases by one step. Specifically the last sentence, your expertise dice granting 1st level and higher spells grant a dice size higher. Sounds nice but do such spells even exist? [B]Guidance[/B] of course doesn't benefit from this since its not a 1st level or higher spell. [B]Enhance ability[/B] comes to mind but that grants advantage, not expertise die. [B]Bless[/B] would have been a really powerful example of this coming in nicely but that just says 1d4, so I assume this is not an expertise dice and a different type of bonus (which does make it stack better with actual expertise dice but disqualifies it for this feature). And I've been looking through the cleric spell-list and I can't really find any spell that grant expertise dice, can anyone think of any? Or is this just a cute little additional feature for subclasses and multiclassing? (I'd still like to hear your spells for other classes/subclasses that do use expertise dice, now I'm just curious.) [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Rule of ritual, expertise dice granting spells?
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