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Rule-of-Three: 01/24/12
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<blockquote data-quote="UngeheuerLich" data-source="post: 5791586" data-attributes="member: 59057"><p>ADnD was balanced (in a certain way)</p><p>4e in adifferent</p><p>4e phb3 and essentials in another different way</p><p></p><p>3.x seemed balanced for the ordinary gamer, but many balancing drawbacks of wizads and clerics were dropped.</p><p>And I guess the designers just underestimated the effect of some changes.</p><p></p><p>So I believe balance was always a concern. But not on such a high priority as in 4e. But this high focus on balance had its roots in the charop od 3rd edition. When you see how your game is twisted and bent and tried to break, your next game will have the focus there.</p><p></p><p>In 4e the charop board does quite well. Suggesting a variety of strong but not broken builds. With guidelines.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 5791586, member: 59057"] ADnD was balanced (in a certain way) 4e in adifferent 4e phb3 and essentials in another different way 3.x seemed balanced for the ordinary gamer, but many balancing drawbacks of wizads and clerics were dropped. And I guess the designers just underestimated the effect of some changes. So I believe balance was always a concern. But not on such a high priority as in 4e. But this high focus on balance had its roots in the charop od 3rd edition. When you see how your game is twisted and bent and tried to break, your next game will have the focus there. In 4e the charop board does quite well. Suggesting a variety of strong but not broken builds. With guidelines. [/QUOTE]
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Rule-of-Three: 01/24/12
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