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*Pathfinder & Starfinder
Rule-of-Three: 03-27-12
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<blockquote data-quote="Fanaelialae" data-source="post: 5865917" data-attributes="member: 53980"><p>I know that DDN won't actually use the term striker, but they've discussed how the PHB will probably include advice to help newbies build in terms of a particular role, so it seems like while it won't be as overt, the concept will remain in some form. Where I say striker you can substitute "damage-focused character" if you prefer.</p><p></p><p></p><p></p><p>That wasn't my impression. Based on the discussions about the three columns (combat/exploration/interaction) and how some characters could be better at some than others, I have the distinct impression that you'll be able to build characters who are able to put out more or less than the average expected damage per round. </p><p></p><p>From what I understood, it's that although a bard is by default better at interaction and worse at combat, you'll be able to build him to be better at combat but worse at interaction.</p><p></p><p></p><p></p><p>It's just math, not the dark arts. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 5865917, member: 53980"] I know that DDN won't actually use the term striker, but they've discussed how the PHB will probably include advice to help newbies build in terms of a particular role, so it seems like while it won't be as overt, the concept will remain in some form. Where I say striker you can substitute "damage-focused character" if you prefer. That wasn't my impression. Based on the discussions about the three columns (combat/exploration/interaction) and how some characters could be better at some than others, I have the distinct impression that you'll be able to build characters who are able to put out more or less than the average expected damage per round. From what I understood, it's that although a bard is by default better at interaction and worse at combat, you'll be able to build him to be better at combat but worse at interaction. It's just math, not the dark arts. ;) [/QUOTE]
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Rule-of-Three: 03-27-12
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