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Rule of Three - 04/18/11
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5533798" data-attributes="member: 82106"><p>LOL <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Yeah, I think MOST of the non-PHB1 classes could have been builds. In fact I'd argue all we really needed was Fighter, Rogue, Wizard, Cleric, Druid, Monk, Bard, and Psion. One might even argue there's some redundancy even in that list. Paladin could have been the STR cleric, Ranger is just another flavor of fighter, Sorcerer and Warlock are just special Wizard builds, Barbarian is another Fighter, Warden could have been folded into Ranger, etc. For that matter Monk might even have been doable as a Rogue variation, though thematically it might not have been acceptable. With proper forethought everything else could have been builds of those. It would have broadened the options for the base classes and anything beyond that could have been handled with a bit easier MCing or something like themes. </p><p></p><p>Really, if you parse what Mike and others at WotC have actually said carefully I think what you come out with is basically the above is the outline of how things are evolving. In a sense I DO agree with the people saying that Mike would like to forget about 'classic' 4e. I don't think that is because they hate it, I just think it is because from a game design standpoint it is the past. They did it, they learned from it, they're ready to move on. They ARE willing to throw some support to it, but classic 4e is largely an unmaintainable mess. There are too many classes, unclear lines of delineation between them, etc. </p><p></p><p>Now, that doesn't mean I necessarily like all the details of the new classes. I think they missed the mark somewhat, but I can understand why they did it. Had they released classes designed purely on an AEDU basis it really WOULD be 4.5. The new stuff would be squarely replacing the old stuff and appealing to the same people. Nobody would be able to argue that Barbarian was still a supported class when it had effectively another class/build doing exactly the same thing the same way.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5533798, member: 82106"] LOL :) Yeah, I think MOST of the non-PHB1 classes could have been builds. In fact I'd argue all we really needed was Fighter, Rogue, Wizard, Cleric, Druid, Monk, Bard, and Psion. One might even argue there's some redundancy even in that list. Paladin could have been the STR cleric, Ranger is just another flavor of fighter, Sorcerer and Warlock are just special Wizard builds, Barbarian is another Fighter, Warden could have been folded into Ranger, etc. For that matter Monk might even have been doable as a Rogue variation, though thematically it might not have been acceptable. With proper forethought everything else could have been builds of those. It would have broadened the options for the base classes and anything beyond that could have been handled with a bit easier MCing or something like themes. Really, if you parse what Mike and others at WotC have actually said carefully I think what you come out with is basically the above is the outline of how things are evolving. In a sense I DO agree with the people saying that Mike would like to forget about 'classic' 4e. I don't think that is because they hate it, I just think it is because from a game design standpoint it is the past. They did it, they learned from it, they're ready to move on. They ARE willing to throw some support to it, but classic 4e is largely an unmaintainable mess. There are too many classes, unclear lines of delineation between them, etc. Now, that doesn't mean I necessarily like all the details of the new classes. I think they missed the mark somewhat, but I can understand why they did it. Had they released classes designed purely on an AEDU basis it really WOULD be 4.5. The new stuff would be squarely replacing the old stuff and appealing to the same people. Nobody would be able to argue that Barbarian was still a supported class when it had effectively another class/build doing exactly the same thing the same way. [/QUOTE]
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