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Rule of Three 14 NOV 2011...
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 5730660" data-attributes="member: 710"><p>I am not sure I agree that the "Striker" role is a false role. </p><p></p><p>But there is another point I found interesting: Maybe class and role don't need be strictly linked. To some extent, it may be required, but - what if it it was a separate choice. </p><p></p><p>I would distinguish Fighter from Rogue, but Fighter (Slayer) and Fighter (Weapon Master) and Warlord seem to be "Fighter" primarily. And I could also see a "Rogue" Leader and Defender (constantly provoking enemies and forcing them to "over-extend" can both lead to the Leader and Defender sticks). </p><p></p><p>Maybe the PHB builds were along the wrong lines - there shouldn't be a decision whether my Fighter defends with a two-handed weapon or with a weapon and shield. The decision should have been whether my Fighter is a Slayer and "strikes" or a Sword & Board and "defends" or a Warlord and lead. The two-weapon Fighter would have been a Ranger or a Rogue from the start.</p><p>Same thing for the Rogue - the Acrobatic Rogue could be a Defender or Leader, the Scoundrel be the Striker.</p><p>And we can continue with Cleric and Wizard...</p><p></p><p></p><p>Oh, and I agree - Martial Practice and feats like it could work if we didn't have those Elephant-in-The-Room-Feats.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 5730660, member: 710"] I am not sure I agree that the "Striker" role is a false role. But there is another point I found interesting: Maybe class and role don't need be strictly linked. To some extent, it may be required, but - what if it it was a separate choice. I would distinguish Fighter from Rogue, but Fighter (Slayer) and Fighter (Weapon Master) and Warlord seem to be "Fighter" primarily. And I could also see a "Rogue" Leader and Defender (constantly provoking enemies and forcing them to "over-extend" can both lead to the Leader and Defender sticks). Maybe the PHB builds were along the wrong lines - there shouldn't be a decision whether my Fighter defends with a two-handed weapon or with a weapon and shield. The decision should have been whether my Fighter is a Slayer and "strikes" or a Sword & Board and "defends" or a Warlord and lead. The two-weapon Fighter would have been a Ranger or a Rogue from the start. Same thing for the Rogue - the Acrobatic Rogue could be a Defender or Leader, the Scoundrel be the Striker. And we can continue with Cleric and Wizard... Oh, and I agree - Martial Practice and feats like it could work if we didn't have those Elephant-in-The-Room-Feats. [/QUOTE]
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