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Rule of Three 14 NOV 2011...
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<blockquote data-quote="Stalker0" data-source="post: 5733352" data-attributes="member: 5889"><p>I actually completely disagree with this, and I think this was a wrong direction for 4e to take.</p><p></p><p>Look at a 1-3rd level character in 3e. Often times there isn't that much "interesting stuff" you can do. Yet after playing a 4th edition game, then dming a 3rd edition one, my players had more fun aroudn the 3rd level....yet having far less options at their disposal.</p><p></p><p>The difference? Raw damage. There is something eminently satisfying about ripping a monster in two with a single swing, about rolling a big crit that can kill a monster three times over.</p><p></p><p>I like that you can do more conditions in 4e, but at the end of the day, death is the ultimate condition.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 5733352, member: 5889"] I actually completely disagree with this, and I think this was a wrong direction for 4e to take. Look at a 1-3rd level character in 3e. Often times there isn't that much "interesting stuff" you can do. Yet after playing a 4th edition game, then dming a 3rd edition one, my players had more fun aroudn the 3rd level....yet having far less options at their disposal. The difference? Raw damage. There is something eminently satisfying about ripping a monster in two with a single swing, about rolling a big crit that can kill a monster three times over. I like that you can do more conditions in 4e, but at the end of the day, death is the ultimate condition. [/QUOTE]
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