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Rule of Three 2/28
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<blockquote data-quote="Hussar" data-source="post: 5836733" data-attributes="member: 22779"><p>You can justify just about anything after the fact. But, the basic point is, the ONLY reason that an extra 20 kobolds dogpile the PC's is because you're getting out the punishment stick to force your players to accept your playstyle. Sure, you can come up with 15 different in game explanations, but, again, that's just covering up what your intention is.</p><p></p><p>The players want to use 15 MAD. You don't like 15 MAD. So, to prevent them from using the tactic, you simply manipulate the environment to smack them on the nose with a rolled up newspaper.</p><p></p><p>See, you keep repeating "falling asleep in an occupied lair" as if that's the issue. Yeah, you're right, if the players are entirely brain dead, then they should get beat upon. But, there's a million different ways to avoid "sleeping in the hallway" without going down the road of that strawman. Give the PC's a million HP indeed. <img src="http://www.enworld.org/forum/images/smilies/ponder.png" class="smilie" loading="lazy" alt=":hmm:" title="Hmmm :hmm:" data-shortname=":hmm:" /></p><p></p><p>Look, you've solved the problem with the 15 MAD your way. I solved it too in my group - ejecting Vancian casting through the use of healing wands and Reserve Feats pretty much puts paid to the whole 15 MAD issue. All without having to resort to deus ex machina magically importing scores of enemies that didn't exist before the PC's went to sleep and wouldn't exist if the PC's had of pushed on.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5836733, member: 22779"] You can justify just about anything after the fact. But, the basic point is, the ONLY reason that an extra 20 kobolds dogpile the PC's is because you're getting out the punishment stick to force your players to accept your playstyle. Sure, you can come up with 15 different in game explanations, but, again, that's just covering up what your intention is. The players want to use 15 MAD. You don't like 15 MAD. So, to prevent them from using the tactic, you simply manipulate the environment to smack them on the nose with a rolled up newspaper. See, you keep repeating "falling asleep in an occupied lair" as if that's the issue. Yeah, you're right, if the players are entirely brain dead, then they should get beat upon. But, there's a million different ways to avoid "sleeping in the hallway" without going down the road of that strawman. Give the PC's a million HP indeed. :hmm: Look, you've solved the problem with the 15 MAD your way. I solved it too in my group - ejecting Vancian casting through the use of healing wands and Reserve Feats pretty much puts paid to the whole 15 MAD issue. All without having to resort to deus ex machina magically importing scores of enemies that didn't exist before the PC's went to sleep and wouldn't exist if the PC's had of pushed on. [/QUOTE]
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