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Rule of Three 2/28
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<blockquote data-quote="Majoru Oakheart" data-source="post: 5838600" data-attributes="member: 5143"><p>Most people refer to nova as just meaning "Using all your best spells at once". Sometimes you nova by using your highest level summoning spell, sometimes it's your highest level damage spell. Basically, it's just a "Why use a fireball when you have a meter swarm available?" question.</p><p></p><p>If you expect to have to fight multiple encounters, you might open up with a magic missile to see if that kills the enemy...maybe they are weak, maybe they have protection up or something and you don't want to waste your good spells on weak enemies when there will be harder ones later. Maybe you even spend your first round delaying and waiting to see if the fighters kill it first.</p><p></p><p>If you know you are going to rest as soon as possible, you open up with a small, a quickened spell, and a swift action spell in the same round. The more enemies you can hit with those spells, the more effective the strategy is.</p><p></p><p>It gets more useful. If a summon spell does 200 damage instead of 50 damage, then you've killed the enemy with less expenditure of resources. Which means the battle was easier and you are more able to handle more, if you have to.</p><p></p><p>The thing with summons is that you can summon them and do as much damage as the fighter buddies in addition to the other spells you cast...making you twice as good.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 5838600, member: 5143"] Most people refer to nova as just meaning "Using all your best spells at once". Sometimes you nova by using your highest level summoning spell, sometimes it's your highest level damage spell. Basically, it's just a "Why use a fireball when you have a meter swarm available?" question. If you expect to have to fight multiple encounters, you might open up with a magic missile to see if that kills the enemy...maybe they are weak, maybe they have protection up or something and you don't want to waste your good spells on weak enemies when there will be harder ones later. Maybe you even spend your first round delaying and waiting to see if the fighters kill it first. If you know you are going to rest as soon as possible, you open up with a small, a quickened spell, and a swift action spell in the same round. The more enemies you can hit with those spells, the more effective the strategy is. It gets more useful. If a summon spell does 200 damage instead of 50 damage, then you've killed the enemy with less expenditure of resources. Which means the battle was easier and you are more able to handle more, if you have to. The thing with summons is that you can summon them and do as much damage as the fighter buddies in addition to the other spells you cast...making you twice as good. [/QUOTE]
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