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Rule of Three: 20/3/12
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<blockquote data-quote="am181d" data-source="post: 5856808" data-attributes="member: 3576"><p>Beh. I've never found this convincing. If you're actively interesting in balancing the system, that suggests your lawful (i.e. you're concerned with order). It's not contradictory for someone who's lawful to want to control but not eliminate chaos. In fact, that kind of weird logic is what make lawfulness lawfulness.</p><p></p><p>(If you find that unconvincing, consider that evil merchants don't want to kill good customers, they want to exploit their goodness.)</p><p></p><p>I don't think I've ever seen a character in a game that's come across as convincingly True Neutral. Every other character class, you can describe a personality that fits that alignment. With True Neutral, it always feels like you're just trying to emulate the description in the PHB.</p><p></p><p>Also, bears in previous editions were True Neutral, and they are NOT interested in maintaining a balance between good and evil.</p><p></p><p>For these reasons, I endorse replacing True Neutral with Unaligned. (Or, at minimum, changing it to True Neutral/Unaligned.)</p></blockquote><p></p>
[QUOTE="am181d, post: 5856808, member: 3576"] Beh. I've never found this convincing. If you're actively interesting in balancing the system, that suggests your lawful (i.e. you're concerned with order). It's not contradictory for someone who's lawful to want to control but not eliminate chaos. In fact, that kind of weird logic is what make lawfulness lawfulness. (If you find that unconvincing, consider that evil merchants don't want to kill good customers, they want to exploit their goodness.) I don't think I've ever seen a character in a game that's come across as convincingly True Neutral. Every other character class, you can describe a personality that fits that alignment. With True Neutral, it always feels like you're just trying to emulate the description in the PHB. Also, bears in previous editions were True Neutral, and they are NOT interested in maintaining a balance between good and evil. For these reasons, I endorse replacing True Neutral with Unaligned. (Or, at minimum, changing it to True Neutral/Unaligned.) [/QUOTE]
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