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General Tabletop Discussion
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Rule of Three: 20/3/12
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<blockquote data-quote="Dausuul" data-source="post: 5861042" data-attributes="member: 58197"><p>You're really, really reaching here. The Merry Men repeatedly risked their necks to save Robin Hood after he got himself into trouble (usually because he was showing off). The idea that they did so out of cold self-interest is ridiculous.</p><p></p><p>This is why I want traditional alignment gone or at least massively overhauled. You start with the proposition that the Merry Men were Chaotic Good, apply your definition of "Chaotic," and proceed to an insane conclusion that flies in the face of the whole Robin Hood legend. Redefine them as Neutral Good, or Lawful Good, or pretty much any alignment you like, and the same thing will happen, because each alignment carries a ton of baggage and is miles away from anything resembling a coherent human personality.</p><p></p><p>I'm cool with the idea of alignment as a kind of cosmic football jersey. If you play for Helm's team, you wear the shiny gold jersey with "Lawful Good" on the back. The only way you lose that jersey is if you cheese off Helm and he kicks you off the team. Helm being Helm, he's probably got some pretty clear rules for you to follow if you don't want to get kicked off. That's all fine. It's not about following your alignment, it's about doing what Helm says. If you sold your soul to Asmodeus and got the "Lawful Evil" jersey as a result, staying on the team is the easiest thing in the world--it's getting off that's a problem!</p><p></p><p>But as soon as the concept of alignment-appropriate behavior creeps in, you end up with Lawful Stupid paladins and Chaotic Psycho rogues and all the rest of it, not to mention arguments like this one.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5861042, member: 58197"] You're really, really reaching here. The Merry Men repeatedly risked their necks to save Robin Hood after he got himself into trouble (usually because he was showing off). The idea that they did so out of cold self-interest is ridiculous. This is why I want traditional alignment gone or at least massively overhauled. You start with the proposition that the Merry Men were Chaotic Good, apply your definition of "Chaotic," and proceed to an insane conclusion that flies in the face of the whole Robin Hood legend. Redefine them as Neutral Good, or Lawful Good, or pretty much any alignment you like, and the same thing will happen, because each alignment carries a ton of baggage and is miles away from anything resembling a coherent human personality. I'm cool with the idea of alignment as a kind of cosmic football jersey. If you play for Helm's team, you wear the shiny gold jersey with "Lawful Good" on the back. The only way you lose that jersey is if you cheese off Helm and he kicks you off the team. Helm being Helm, he's probably got some pretty clear rules for you to follow if you don't want to get kicked off. That's all fine. It's not about following your alignment, it's about doing what Helm says. If you sold your soul to Asmodeus and got the "Lawful Evil" jersey as a result, staying on the team is the easiest thing in the world--it's getting off that's a problem! But as soon as the concept of alignment-appropriate behavior creeps in, you end up with Lawful Stupid paladins and Chaotic Psycho rogues and all the rest of it, not to mention arguments like this one. [/QUOTE]
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