Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rule of Three 3/6
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dkyle" data-source="post: 5842562" data-attributes="member: 70707"><p>If "damage" is shorthand for "loss of HP", and doesn't necessarily mean "receiving physical wounds", then why shouldn't "healing" be shorthand for "gain of HP", and not necessarily mean "removing physical wounds"?</p><p></p><p>What word should be used for recovering the component of HP that is not actual wounding? Why is it sufficient to have one word for the loss of HP (covering both wounds, and other factors), but we need two (or more) for the gain of HP? If we get a Warlord in 5E that can "restore" partymates' HP, but not "heal" them, is that OK?</p><p></p><p></p><p></p><p>I can see the issue with the PC being good-as-new from being shouted at, but being able to get up and act again makes plenty of sense to me. Someone hearing the inspiring call of their allies as they flit in and out of consciousness on the ground, and being rallied by it, is highly evocative. The only issue is that getting dropped to zero is a pretty clear indication that at least <em>some</em> actual wounding occurred, which can be hard to justify being simply removed. But being able to, through grit and force of will, overcome that wounding, and acting again, perhaps at a limited capacity? I don't see why magic should be required for that.</p><p></p><p>What did you think of my Wounds suggestion? If 5E had something like that, and Warlords could heal HP, but not Wounds, whereas Clerics could heal Wounds (and HP) with magic, would that fit your expectations for verisimilitude? What if Warlords had "mind over matter" style abilities that enabled partymates to ignore Wound penalties for a period of time?</p></blockquote><p></p>
[QUOTE="dkyle, post: 5842562, member: 70707"] If "damage" is shorthand for "loss of HP", and doesn't necessarily mean "receiving physical wounds", then why shouldn't "healing" be shorthand for "gain of HP", and not necessarily mean "removing physical wounds"? What word should be used for recovering the component of HP that is not actual wounding? Why is it sufficient to have one word for the loss of HP (covering both wounds, and other factors), but we need two (or more) for the gain of HP? If we get a Warlord in 5E that can "restore" partymates' HP, but not "heal" them, is that OK? I can see the issue with the PC being good-as-new from being shouted at, but being able to get up and act again makes plenty of sense to me. Someone hearing the inspiring call of their allies as they flit in and out of consciousness on the ground, and being rallied by it, is highly evocative. The only issue is that getting dropped to zero is a pretty clear indication that at least [i]some[/i] actual wounding occurred, which can be hard to justify being simply removed. But being able to, through grit and force of will, overcome that wounding, and acting again, perhaps at a limited capacity? I don't see why magic should be required for that. What did you think of my Wounds suggestion? If 5E had something like that, and Warlords could heal HP, but not Wounds, whereas Clerics could heal Wounds (and HP) with magic, would that fit your expectations for verisimilitude? What if Warlords had "mind over matter" style abilities that enabled partymates to ignore Wound penalties for a period of time? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rule of Three 3/6
Top