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Rule of Three 3/6
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<blockquote data-quote="Andor" data-source="post: 5844553" data-attributes="member: 1879"><p>The original article is wrong about one thing however, complexity cannot actually be balanced against simplicity.</p><p></p><p>Meaningful complexity that is. Meaningless complexity like "solve this sudoku to hit the monster" is meaningless. But if you actually have multiple options/effects within the game then you will also have emergent effects.</p><p></p><p>And that means that <em>by definition</em> you will have combinations that produce effects the game designers didn't foresee. That's what emergent complexity means. So if there is real complexity then there will emerge unforeseen corner cases where the Bards "Song of greasy slippers" combines with the Warlocks "Draconic Wind" to knock all the baddies prone, which wouldn't be so bad if the Book of long knives hadn't given Rogues a feat that let's them consider prone opponents as helpless and therefore <em>coup-de-gras</em>-able.</p><p></p><p>And if multi-classing lets one guy pull that combo off solo, then he is not balanced with a basic fighter no matter how much the fighter is swinging for.</p></blockquote><p></p>
[QUOTE="Andor, post: 5844553, member: 1879"] The original article is wrong about one thing however, complexity cannot actually be balanced against simplicity. Meaningful complexity that is. Meaningless complexity like "solve this sudoku to hit the monster" is meaningless. But if you actually have multiple options/effects within the game then you will also have emergent effects. And that means that [i]by definition[/i] you will have combinations that produce effects the game designers didn't foresee. That's what emergent complexity means. So if there is real complexity then there will emerge unforeseen corner cases where the Bards "Song of greasy slippers" combines with the Warlocks "Draconic Wind" to knock all the baddies prone, which wouldn't be so bad if the Book of long knives hadn't given Rogues a feat that let's them consider prone opponents as helpless and therefore [I]coup-de-gras[/I]-able. And if multi-classing lets one guy pull that combo off solo, then he is not balanced with a basic fighter no matter how much the fighter is swinging for. [/QUOTE]
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