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Rule of Three 4/25/11
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<blockquote data-quote="WalterKovacs" data-source="post: 5540698" data-attributes="member: 63763"><p>Except of course this question asked for support OTHER than open paragon paths and indirect power support.</p><p> </p><p>The entire reason THAT question was asked because Heroes of Shadow DOES support pre-Essential classes ... but only through paragon paths and indirect power support.</p><p> </p><p>They have repeated said they would cotinue to support pre-Essentials, and members of the community have repeated asked if there would be <em>real</em> support, not just stuff for Essential characters that older classes happen to be able to use.</p><p> </p><p>So, this answer did confirm something new. It even goes on to say that they are apparently changing their approach to do so. While they don't confirm anything, they are saying they will be doing stuff that is FOR pre-Essentials.</p><p> </p><p></p><p> </p><p>Well, if the fighter class is deemed an unsupported class in need of shoring up, then I'd expect "yet another" fighter article (is it just me, or have I not felt inundated by fighter articles?). Also, some people may want new stuff for their existing characters, not just support for classes they <em>aren't</em> playing because they are unsupported. They seem to be saying they want to do a mix, and likely still finalizing what they want to do.</p><p> </p><p>Also, they don't do all their articles in house ... and, the second question also talks about why they can't nail down a specific class getting an article at a specific time. They talk about their SOP, and it's mostly "they submit what they want" although they are NOW going to give them a list of "stuff we want to see". It's not necessarily assigning tasks with deadlines though, so they can't expect to know when they'll be getting those articles in.</p><p> </p><p></p><p> </p><p>And what does that have to do with the price of tea in China?</p><p> </p><p>WoTC is part of Hasbro. D&D is part of WoTC. DDi is part of the D&D group. It's not a business, it's a department of a department of a department. It's a small fraction of Hasbro, kept around mostly for the intelectual property over anything else. When dealing with freelancers, and describing their process for creating articles, it explains why that would be. Considering it's a CREATIVE endevour, and not simply a matter of churning out a product that is at the manufacturing stage, it's not going to be set in stone.</p><p> </p><p>Films, books, comics, video games, etc. Creative content takes time, and has fluctuating deadlines. The business of producing creative content isn't the same as manufactoring. Knowing how long it took to write one article doesn't create an accurate predictor of how long it will take to write another.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 5540698, member: 63763"] Except of course this question asked for support OTHER than open paragon paths and indirect power support. The entire reason THAT question was asked because Heroes of Shadow DOES support pre-Essential classes ... but only through paragon paths and indirect power support. They have repeated said they would cotinue to support pre-Essentials, and members of the community have repeated asked if there would be [i]real[/i] support, not just stuff for Essential characters that older classes happen to be able to use. So, this answer did confirm something new. It even goes on to say that they are apparently changing their approach to do so. While they don't confirm anything, they are saying they will be doing stuff that is FOR pre-Essentials. Well, if the fighter class is deemed an unsupported class in need of shoring up, then I'd expect "yet another" fighter article (is it just me, or have I not felt inundated by fighter articles?). Also, some people may want new stuff for their existing characters, not just support for classes they [i]aren't[/i] playing because they are unsupported. They seem to be saying they want to do a mix, and likely still finalizing what they want to do. Also, they don't do all their articles in house ... and, the second question also talks about why they can't nail down a specific class getting an article at a specific time. They talk about their SOP, and it's mostly "they submit what they want" although they are NOW going to give them a list of "stuff we want to see". It's not necessarily assigning tasks with deadlines though, so they can't expect to know when they'll be getting those articles in. And what does that have to do with the price of tea in China? WoTC is part of Hasbro. D&D is part of WoTC. DDi is part of the D&D group. It's not a business, it's a department of a department of a department. It's a small fraction of Hasbro, kept around mostly for the intelectual property over anything else. When dealing with freelancers, and describing their process for creating articles, it explains why that would be. Considering it's a CREATIVE endevour, and not simply a matter of churning out a product that is at the manufacturing stage, it's not going to be set in stone. Films, books, comics, video games, etc. Creative content takes time, and has fluctuating deadlines. The business of producing creative content isn't the same as manufactoring. Knowing how long it took to write one article doesn't create an accurate predictor of how long it will take to write another. [/QUOTE]
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