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Rule of Three 6/13/2011: "semi-obscure but flavorful setting" in Dungeon and Dragon
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<blockquote data-quote="Neverfate" data-source="post: 5590582" data-attributes="member: 93685"><p>If they say anything now you KNOW it will be held against them, without a doubt. A year or two from now, if Encounters isn't pulling in the right numbers anymore, they could just release them. This answer leaves things open if you ask me. (I agree after a year or 2, release them...but you just can't say anything now)</p><p></p><p>I'm actually more dissatisfied with the first answer. Sometimes I don't feel these answers are well thought out (though are earnest as they can be). But there's a great wealth of game mechanics that cannot be retrained. It's that simple. Some things just can't be retrained. The Ranger could have their "favored enemy" type at first level and that's it. Maybe a feat at Paragon/Epic that's like "I got better at fighting this enemy too!".</p></blockquote><p></p>
[QUOTE="Neverfate, post: 5590582, member: 93685"] If they say anything now you KNOW it will be held against them, without a doubt. A year or two from now, if Encounters isn't pulling in the right numbers anymore, they could just release them. This answer leaves things open if you ask me. (I agree after a year or 2, release them...but you just can't say anything now) I'm actually more dissatisfied with the first answer. Sometimes I don't feel these answers are well thought out (though are earnest as they can be). But there's a great wealth of game mechanics that cannot be retrained. It's that simple. Some things just can't be retrained. The Ranger could have their "favored enemy" type at first level and that's it. Maybe a feat at Paragon/Epic that's like "I got better at fighting this enemy too!". [/QUOTE]
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Rule of Three 6/13/2011: "semi-obscure but flavorful setting" in Dungeon and Dragon
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