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General Tabletop Discussion
*Pathfinder & Starfinder
Rule of Three finally addresses an important epic tier question!
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<blockquote data-quote="DEFCON 1" data-source="post: 5509957" data-attributes="member: 7006"><p>Bale and Ren... I agree that the actual game mechanics of Epic are probably no more (or at least not appreciably so) difficult than Paragon Tier. But there is one place where Epic *IS* more difficult... and that is Story.</p><p></p><p>We're talking a tier here where the PCs are on epic journeys to fulfill their destinies... destinies that will send them into the annals of history. Now what does that require? Stories and plot custom-tailored to those PCs. The stories are now <em>about them</em> fulfilling their destinies, while at the same time dealing with some massive over-arching McGuffin (whether that be gods, demons, wars across the cosmos etc. etc.) These are much grander and much more grandiose than just "hey, this troll nation has risen over the mountains... go get a bunch of people together and go wipe them out!"</p><p></p><p>Now to pull this sort of massive epic tale... as a DM you need to be very, very good at what you do. Much better than just reading a section in a DMG and then winging it. And as I said above... if creating an Epic tale is within your skill-set and something you want to do for your campaign... you probably don't need any material WotC might provide in order to pull it off.</p><p></p><p>And if you AREN'T that good of a DM, where creating these epic tales is too daunting for you... there is no reason why you just couldn't stick with Heroic or Paragon. It gains you nothing to run an Epic Tier game that doesn't feel epic. Who is going to do that to themselves? Even *IF* you got additional hand-holding via a DMG3, epic tier monster book, and a few modules? In the long run... it probably isn't worth it to most players (or at least enough players to make it worthwhile to actually produce the content.)</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 5509957, member: 7006"] Bale and Ren... I agree that the actual game mechanics of Epic are probably no more (or at least not appreciably so) difficult than Paragon Tier. But there is one place where Epic *IS* more difficult... and that is Story. We're talking a tier here where the PCs are on epic journeys to fulfill their destinies... destinies that will send them into the annals of history. Now what does that require? Stories and plot custom-tailored to those PCs. The stories are now [I]about them[/I] fulfilling their destinies, while at the same time dealing with some massive over-arching McGuffin (whether that be gods, demons, wars across the cosmos etc. etc.) These are much grander and much more grandiose than just "hey, this troll nation has risen over the mountains... go get a bunch of people together and go wipe them out!" Now to pull this sort of massive epic tale... as a DM you need to be very, very good at what you do. Much better than just reading a section in a DMG and then winging it. And as I said above... if creating an Epic tale is within your skill-set and something you want to do for your campaign... you probably don't need any material WotC might provide in order to pull it off. And if you AREN'T that good of a DM, where creating these epic tales is too daunting for you... there is no reason why you just couldn't stick with Heroic or Paragon. It gains you nothing to run an Epic Tier game that doesn't feel epic. Who is going to do that to themselves? Even *IF* you got additional hand-holding via a DMG3, epic tier monster book, and a few modules? In the long run... it probably isn't worth it to most players (or at least enough players to make it worthwhile to actually produce the content.) [/QUOTE]
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Rule of Three finally addresses an important epic tier question!
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