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*Pathfinder & Starfinder
Rule of Three finally addresses an important epic tier question!
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<blockquote data-quote="Aegeri" data-source="post: 5510407" data-attributes="member: 78116"><p>When Wizards asked the same question to their audience at DDXP, around 90% of the audience raised their hand. I mean the people who go to DDXP are probably the "hardcore" as you put it, but at the same time even many of <em>them</em> wouldn't bother running epic right now. We've had plenty of threads on this and epic tier support is well wanted - but many simply won't run epic without it. Exactly what I've been saying is the problem and it's one that Wizards are creating with their self-fulfilling prophecy. They've left the tier to die and now nobody takes an interest in it, except the odd freak like myself. The irony is that the mechanical complexity of epic has gone down immensely for DMs, simply because epic tier creatures aren't inherently useless anymore.</p><p></p><p>In my case, I've got away with running two epic games because both were planar and both had demons. Demons are the most common enemy type in 4E - hell you can run a game with demons game from 1-30 almost. The problem was if I want anything outside of demons that isn't an elite/solo? It simply doesn't exist and it is time to make that yourself. And traps. And hazards. And planar maps and locations (unless again, you REALLY like demons). This is where epic tier entirely fails - especially compared to heroic/paragon. Unless you REALLY like demons - I can't emphasize this point enough - you are boned for rank and file monsters. You're going to have to create a huge majority of your own monsters. In SoH I would estimate I made 70% of my monsters and I didn't have MM3 (which added many epic RFs) and Demonomicon (which just massively expanded the amount of demons in the game). 70% is an obscene number - but it's what I had to do or fill every encounter with solos/elites.</p><p></p><p>Also I feel that heroic is becoming oversaturated. Heroic Tier Del- sorry, I mean <em>Dungeon</em> has billions of heroic frigging low level adventures in it. If you can't find something that suits your campaign out of the billions available, I would actually be surprised. Not to mention you have H1/2/3, HS1, HS2, Reavers of Harkenfold, the Monster Vault Adventure, the Red Box Adventure and such forth. Paragon tier would almost suffer the same problem as epic tier, if it wasn't for the fact you have such diverse monsters and other things available for it. In other words it is being largely ignored by wizards in some ways, but at least it gets basic rank and file monsters. Epic tier right now doesn't even get rank and file monster support anymore with all indications from MV.</p><p></p><p>Paragon also enjoyed the excellent DMG2 and I still maintain a DMG3 on epic is warranted. Not to mention such a books existence is single handedly justified the INSTANT they publish all the new monster creation guidelines in it. That would be all they have to do and a DMG3 would automatically be a worthwhile book for just about anyone. It's not even like the principles behind writing epic stories and planning to run an epic campaign aren't things useful for heroic/paragon tiers.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5510407, member: 78116"] When Wizards asked the same question to their audience at DDXP, around 90% of the audience raised their hand. I mean the people who go to DDXP are probably the "hardcore" as you put it, but at the same time even many of [I]them[/I] wouldn't bother running epic right now. We've had plenty of threads on this and epic tier support is well wanted - but many simply won't run epic without it. Exactly what I've been saying is the problem and it's one that Wizards are creating with their self-fulfilling prophecy. They've left the tier to die and now nobody takes an interest in it, except the odd freak like myself. The irony is that the mechanical complexity of epic has gone down immensely for DMs, simply because epic tier creatures aren't inherently useless anymore. In my case, I've got away with running two epic games because both were planar and both had demons. Demons are the most common enemy type in 4E - hell you can run a game with demons game from 1-30 almost. The problem was if I want anything outside of demons that isn't an elite/solo? It simply doesn't exist and it is time to make that yourself. And traps. And hazards. And planar maps and locations (unless again, you REALLY like demons). This is where epic tier entirely fails - especially compared to heroic/paragon. Unless you REALLY like demons - I can't emphasize this point enough - you are boned for rank and file monsters. You're going to have to create a huge majority of your own monsters. In SoH I would estimate I made 70% of my monsters and I didn't have MM3 (which added many epic RFs) and Demonomicon (which just massively expanded the amount of demons in the game). 70% is an obscene number - but it's what I had to do or fill every encounter with solos/elites. Also I feel that heroic is becoming oversaturated. Heroic Tier Del- sorry, I mean [I]Dungeon[/I] has billions of heroic frigging low level adventures in it. If you can't find something that suits your campaign out of the billions available, I would actually be surprised. Not to mention you have H1/2/3, HS1, HS2, Reavers of Harkenfold, the Monster Vault Adventure, the Red Box Adventure and such forth. Paragon tier would almost suffer the same problem as epic tier, if it wasn't for the fact you have such diverse monsters and other things available for it. In other words it is being largely ignored by wizards in some ways, but at least it gets basic rank and file monsters. Epic tier right now doesn't even get rank and file monster support anymore with all indications from MV. Paragon also enjoyed the excellent DMG2 and I still maintain a DMG3 on epic is warranted. Not to mention such a books existence is single handedly justified the INSTANT they publish all the new monster creation guidelines in it. That would be all they have to do and a DMG3 would automatically be a worthwhile book for just about anyone. It's not even like the principles behind writing epic stories and planning to run an epic campaign aren't things useful for heroic/paragon tiers. [/QUOTE]
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Rule of Three finally addresses an important epic tier question!
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