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*Pathfinder & Starfinder
Rule of Three finally addresses an important epic tier question!
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<blockquote data-quote="S'mon" data-source="post: 5517385" data-attributes="member: 463"><p>The PCs will have 10 dwarf crossbowmen, 5th level artillery, as well as 52 infantry, while the Chaos force has 15 orc bowmen, 4th level artillery, and 75 infantry. The PCs will have the chance to set up their defense of the bridge ready for the enemy counter-attack, while the Orcs, Gnolls & Ogres need to cross the battlemap, so with good positioning to have infantry protect the crossbow dwarves they could probably do a lot of damage. But if they bunch up to defend vs enemy infantry they'll be more vulnerable to enemy battlecasters - there are lots of interesting tactical questions that sticking with a 1:1 scale really brings out. The area is largely wooded BTW, typically granting cover + concealment, so ranged attacks are at -4, area attacks at -2.</p><p></p><p>Last session when the PCs were on the offensive, I had 31 soldier minion-8 Drakkarim Chaos Marauder to defend the bridge, but I was so worried about the PC battlecasters (a Wizard-6 and an Invoker-6) wiping my guys out that I kept them in cover away from the bridgehead and well spread out for too long; in the end the PC battlecasters' AoEs didn't much hurt me but they *did* keep Chaos' head down, enabling the PCs' side to cross the bridge in force and overrun my side before I could regroup. Basically a classic combined-arms maneuver from the PCs. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p><p></p><p>Next time the roles are reversed - now the PCs have the smaller force, they are on the defensive, they'll be facing powerful enemy battlecasters - basically the situation I was in last time. We'll see how they do. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="S'mon, post: 5517385, member: 463"] The PCs will have 10 dwarf crossbowmen, 5th level artillery, as well as 52 infantry, while the Chaos force has 15 orc bowmen, 4th level artillery, and 75 infantry. The PCs will have the chance to set up their defense of the bridge ready for the enemy counter-attack, while the Orcs, Gnolls & Ogres need to cross the battlemap, so with good positioning to have infantry protect the crossbow dwarves they could probably do a lot of damage. But if they bunch up to defend vs enemy infantry they'll be more vulnerable to enemy battlecasters - there are lots of interesting tactical questions that sticking with a 1:1 scale really brings out. The area is largely wooded BTW, typically granting cover + concealment, so ranged attacks are at -4, area attacks at -2. Last session when the PCs were on the offensive, I had 31 soldier minion-8 Drakkarim Chaos Marauder to defend the bridge, but I was so worried about the PC battlecasters (a Wizard-6 and an Invoker-6) wiping my guys out that I kept them in cover away from the bridgehead and well spread out for too long; in the end the PC battlecasters' AoEs didn't much hurt me but they *did* keep Chaos' head down, enabling the PCs' side to cross the bridge in force and overrun my side before I could regroup. Basically a classic combined-arms maneuver from the PCs. :cool: Next time the roles are reversed - now the PCs have the smaller force, they are on the defensive, they'll be facing powerful enemy battlecasters - basically the situation I was in last time. We'll see how they do. :D [/QUOTE]
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Rule of Three finally addresses an important epic tier question!
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