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Rule of Three for 7/25
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5633818" data-attributes="member: 82106"><p>Yes, but again, what ARE these costs. If I'm sitting in my castle casting Divinations to scope out the enemy or actually using a LOT of rituals in situations where combat isn't imminent none of these costs means diddly. I'm sitting in my living room with 6 surges instead of 7. Yeah, someone could jump in the window and attack me right after I cast the ritual, but if I was low on surges already I will wait till morning (as I am surely not doing much else anyway at that point). Now, a cost of an HS MIGHT be a significant cost in many situations, but there are plenty of situations where I could just spam quite useful rituals all day and unless there's a permanent resource cost they're just freebies. Especially with Divinatins this could get old fast.</p><p></p><p>Sure, there are rituals like Knock, Tenser's Disc, etc that mostly will only be useful during exploration where it could be an effective cost most of the time, but it is actually probably too high a cost for low level rituals in those cases. Who would EVER use TD if they had to pay an HS? And if you are at a level where the GP cost is trivial its not a problem now if you are just using it left and right. At low level you won't, but you can still afford to use it in a case where it really matters.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5633818, member: 82106"] Yes, but again, what ARE these costs. If I'm sitting in my castle casting Divinations to scope out the enemy or actually using a LOT of rituals in situations where combat isn't imminent none of these costs means diddly. I'm sitting in my living room with 6 surges instead of 7. Yeah, someone could jump in the window and attack me right after I cast the ritual, but if I was low on surges already I will wait till morning (as I am surely not doing much else anyway at that point). Now, a cost of an HS MIGHT be a significant cost in many situations, but there are plenty of situations where I could just spam quite useful rituals all day and unless there's a permanent resource cost they're just freebies. Especially with Divinatins this could get old fast. Sure, there are rituals like Knock, Tenser's Disc, etc that mostly will only be useful during exploration where it could be an effective cost most of the time, but it is actually probably too high a cost for low level rituals in those cases. Who would EVER use TD if they had to pay an HS? And if you are at a level where the GP cost is trivial its not a problem now if you are just using it left and right. At low level you won't, but you can still afford to use it in a case where it really matters. [/QUOTE]
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