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Rule Of Three - How did I miss this
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<blockquote data-quote="Summer-Knight925" data-source="post: 5738778" data-attributes="member: 80297"><p>At my table?</p><p></p><p>The entire "orb of" line</p><p>Revivify </p><p>Cometfall (my doing, how many times must you drop a 400lb ball of ice on a fire giant army before they realize they're messing with the wrong crew?)</p><p></p><p>Rainbow beam</p><p>Rainbow blast (i played a prismatic caster once, amazingly random)</p><p></p><p>there are many others, but they are table by table you know?</p><p></p><p>We all know fireball, lightening bolt, magic missile, but at the same time, they are the 'big flashy' spells</p><p></p><p>I agree that less powers may be better, in a homebrew I had put together, the fighter had more 'named' options (power attack, defensive stance, aimed shot, two-weapon fighting) at first level while the wizard had the same thing with different effects (Magic missile could be tailored to do specific types of energy and at higher levels mimic fireball and lightening bolt, I figured this would be interesting, seeing as this was how it was done in chainmail way back when, oddly it worked great, I had a player do a necroblaster [necromancer/blaster combo] who had a negative energy bolt, it did less damage than a fire bolt would, but he could heal his undead minions with it)</p><p></p><p>Wow that was a long one.</p><p></p><p>Anyways I think 'skill challenges' actually took away from the game in all honesty, although I am fond of having the player give me a diplomacy check when ever they say something to an npc...since it is less what you say and more how you say it...although the few and limited skills of 4e made me rage a bit (one of the reasons I passed) due to the fact 'perception' is a case-by-case check, like I had a character blinded in a fight with a displacer beast, but he could still make his listen checks, things obviously ruled on by a decent DM, but given the option...well we all know those DMs...</p><p></p><p>Well enough babble from me, time to see who tears me apart this time.</p><p></p><p>Oh, and those spells were from 3e, I saw someone mention the 1700+ feats in 3e, and this was due to the epic level handbook's 'unending level' concept...why not have a 5100th level character who has every feet, every level of every class and every spell? this is of course a joke.</p></blockquote><p></p>
[QUOTE="Summer-Knight925, post: 5738778, member: 80297"] At my table? The entire "orb of" line Revivify Cometfall (my doing, how many times must you drop a 400lb ball of ice on a fire giant army before they realize they're messing with the wrong crew?) Rainbow beam Rainbow blast (i played a prismatic caster once, amazingly random) there are many others, but they are table by table you know? We all know fireball, lightening bolt, magic missile, but at the same time, they are the 'big flashy' spells I agree that less powers may be better, in a homebrew I had put together, the fighter had more 'named' options (power attack, defensive stance, aimed shot, two-weapon fighting) at first level while the wizard had the same thing with different effects (Magic missile could be tailored to do specific types of energy and at higher levels mimic fireball and lightening bolt, I figured this would be interesting, seeing as this was how it was done in chainmail way back when, oddly it worked great, I had a player do a necroblaster [necromancer/blaster combo] who had a negative energy bolt, it did less damage than a fire bolt would, but he could heal his undead minions with it) Wow that was a long one. Anyways I think 'skill challenges' actually took away from the game in all honesty, although I am fond of having the player give me a diplomacy check when ever they say something to an npc...since it is less what you say and more how you say it...although the few and limited skills of 4e made me rage a bit (one of the reasons I passed) due to the fact 'perception' is a case-by-case check, like I had a character blinded in a fight with a displacer beast, but he could still make his listen checks, things obviously ruled on by a decent DM, but given the option...well we all know those DMs... Well enough babble from me, time to see who tears me apart this time. Oh, and those spells were from 3e, I saw someone mention the 1700+ feats in 3e, and this was due to the epic level handbook's 'unending level' concept...why not have a 5100th level character who has every feet, every level of every class and every spell? this is of course a joke. [/QUOTE]
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