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Rules a character "pass a Weapon" to another
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<blockquote data-quote="Erik42" data-source="post: 6599823" data-attributes="member: 6782023"><p>The main thing that occurs to me is the very short period of time that is a round. PHB says about 6 seconds (I liked minute rounds better, but am I a game designer? No. One is probably too long, the other too short) and everyone's turn is taking place during that same round. So I ask myself, what can reasonably be done in this very brief amount of time? A lot of the time, it doesn't seem terribly reasonable that someone could get a couple of attacks and full movement squeezed into a turn, let alone bonus actions, attacks of opportunity, action surges, etc. So I tend to view what can be done as a free action as being very limited. In the case of passing and receiving an object, I'd probably rule that an object could only be passed once in a turn and not used in the same round it was received. Unique circumstances could be taken into account.</p></blockquote><p></p>
[QUOTE="Erik42, post: 6599823, member: 6782023"] The main thing that occurs to me is the very short period of time that is a round. PHB says about 6 seconds (I liked minute rounds better, but am I a game designer? No. One is probably too long, the other too short) and everyone's turn is taking place during that same round. So I ask myself, what can reasonably be done in this very brief amount of time? A lot of the time, it doesn't seem terribly reasonable that someone could get a couple of attacks and full movement squeezed into a turn, let alone bonus actions, attacks of opportunity, action surges, etc. So I tend to view what can be done as a free action as being very limited. In the case of passing and receiving an object, I'd probably rule that an object could only be passed once in a turn and not used in the same round it was received. Unique circumstances could be taken into account. [/QUOTE]
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Rules a character "pass a Weapon" to another
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