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Rules about sleeping
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<blockquote data-quote="Pinotage" data-source="post: 2336646" data-attributes="member: 15194"><p>I suspect that common sense could just prevail in scenarios where there's interupted sleep. Anyone with children could tell you that you survive fine after interupted sleep. I'd simply expect most PC to require 8 hours sleep, and accept that one or two interuptions that reduce the time slept to anything above 4 hours would suffice. Over extended periods of time I might start adding conditions such as fatique, perhaps after a few days of only getting 4 hours sleep. Anything less than 4 hours and I'd certainly make them fatiqued in the morning as a general rule.</p><p></p><p>Note that since most spellcasters require the 8 hours sleep, it's rarely going to be a problem that characters don't attempt to get some sleep.</p><p></p><p>Pinotage</p></blockquote><p></p>
[QUOTE="Pinotage, post: 2336646, member: 15194"] I suspect that common sense could just prevail in scenarios where there's interupted sleep. Anyone with children could tell you that you survive fine after interupted sleep. I'd simply expect most PC to require 8 hours sleep, and accept that one or two interuptions that reduce the time slept to anything above 4 hours would suffice. Over extended periods of time I might start adding conditions such as fatique, perhaps after a few days of only getting 4 hours sleep. Anything less than 4 hours and I'd certainly make them fatiqued in the morning as a general rule. Note that since most spellcasters require the 8 hours sleep, it's rarely going to be a problem that characters don't attempt to get some sleep. Pinotage [/QUOTE]
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