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<blockquote data-quote="Andor" data-source="post: 4964349" data-attributes="member: 1879"><p><strong>Natural 20s</strong></p><p></p><p> Ever seen the last scene of "Hero"? I'd expect a 1000 archers all firing at the same guy (Assuming you some how got them all to spot the chap and communicated to them that he was the target) to shaft him but good. </p><p></p><p><strong>Detect Evil</strong></p><p></p><p>In the IFGS they call this line of spells 'Detect Plot'. It's a known problem with a variety of solutions. Also if the Detect Evil spell can pick up on mundane evil it still doesn't constitute proof of any crime, the guy could just be a world class jerk. </p><p></p><p><strong>Enemies and Allies</strong></p><p></p><p>I'd be inclined to rule this one on the fly, taking character knowledge and power source into account. So a martial character effects enemies and allies based on his own views, but a divine character might luck out and auto-hit the assasin in the crowd.</p></blockquote><p></p>
[QUOTE="Andor, post: 4964349, member: 1879"] [B]Natural 20s[/B] Ever seen the last scene of "Hero"? I'd expect a 1000 archers all firing at the same guy (Assuming you some how got them all to spot the chap and communicated to them that he was the target) to shaft him but good. [B]Detect Evil[/B] In the IFGS they call this line of spells 'Detect Plot'. It's a known problem with a variety of solutions. Also if the Detect Evil spell can pick up on mundane evil it still doesn't constitute proof of any crime, the guy could just be a world class jerk. [B]Enemies and Allies[/B] I'd be inclined to rule this one on the fly, taking character knowledge and power source into account. So a martial character effects enemies and allies based on his own views, but a divine character might luck out and auto-hit the assasin in the crowd. [/QUOTE]
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