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Rules as Law vs. Rules as Guidelines
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<blockquote data-quote="James Gasik" data-source="post: 8943696" data-attributes="member: 6877472"><p>The Broken condition is, as you noted, a Pathfinder rule, not 3.5. That having been said, 3.5 is very unclear about how Mending interacts with the rules for damaging and breaking objects. It seems to completely bypass how those rules work, allowing you to repair small items regardless of how many "hit points" they have remaining (even zero, as a Sundered dagger would have).</p><p></p><p>Pathfinder chose to fix this by making Mending read as follows: </p><p></p><p>This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has the broken condition, this condition is removed if the object is restored to at least half its original hit points. All of the pieces of an object must be present for this spell to function. Magic items can be repaired by this spell, but you must have a caster level equal to or higher than that of the object. Magic items that are destroyed (at 0 hit points or less) can be repaired with this spell, but this spell does not restore their magic abilities. This spell does not affect creatures (including constructs). This spell has no effect on objects that have been warped or otherwise transmuted, but it can still repair damage done to such items.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8943696, member: 6877472"] The Broken condition is, as you noted, a Pathfinder rule, not 3.5. That having been said, 3.5 is very unclear about how Mending interacts with the rules for damaging and breaking objects. It seems to completely bypass how those rules work, allowing you to repair small items regardless of how many "hit points" they have remaining (even zero, as a Sundered dagger would have). Pathfinder chose to fix this by making Mending read as follows: This spell repairs damaged objects, restoring 1d4 hit points to the object. If the object has the broken condition, this condition is removed if the object is restored to at least half its original hit points. All of the pieces of an object must be present for this spell to function. Magic items can be repaired by this spell, but you must have a caster level equal to or higher than that of the object. Magic items that are destroyed (at 0 hit points or less) can be repaired with this spell, but this spell does not restore their magic abilities. This spell does not affect creatures (including constructs). This spell has no effect on objects that have been warped or otherwise transmuted, but it can still repair damage done to such items. [/QUOTE]
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