Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Rules as Law vs. Rules as Guidelines
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thomas Shey" data-source="post: 8954584" data-attributes="member: 7026617"><p>The problem is that games tell you <em>how</em> to set the norms, and tend to imply in many cases that the GM ultimately is the person who sets those, too. Which means that an excessively interventionist GM is only restrained by, essentially, player revolt and many players have internalized the same set of expectations. Not, mind you, that they necessarily prefer it that way, just that they assume "that's how it is."</p><p></p><p>I mean, seriously, if anyone thinks that trad and even neotrad groups err on the side being too slow to change rules, they're existing in a different world than I am. And part of it I blame on the fact rules texts often are really slow to discuss the subject.</p><p></p><p>Do another thought experiment: have two different people post thread starters, one praising "Rulings Not Rules" and another "Stick to the Rules vigorously" and see which one is accepted as a legitimate approach and which one gets more pushback.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8954584, member: 7026617"] The problem is that games tell you [I]how[/I] to set the norms, and tend to imply in many cases that the GM ultimately is the person who sets those, too. Which means that an excessively interventionist GM is only restrained by, essentially, player revolt and many players have internalized the same set of expectations. Not, mind you, that they necessarily prefer it that way, just that they assume "that's how it is." I mean, seriously, if anyone thinks that trad and even neotrad groups err on the side being too slow to change rules, they're existing in a different world than I am. And part of it I blame on the fact rules texts often are really slow to discuss the subject. Do another thought experiment: have two different people post thread starters, one praising "Rulings Not Rules" and another "Stick to the Rules vigorously" and see which one is accepted as a legitimate approach and which one gets more pushback. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Rules as Law vs. Rules as Guidelines
Top