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<blockquote data-quote="SteveC" data-source="post: 4126933" data-attributes="member: 9053"><p>Yep, that was my experience at, well, the D&D Experience. A Striker character shouldn't really be wasting his time with minions in the first place: their job is to deal with the heavy hitters. In the first scenario at the D&D Experience we encountered a nasty kobold wizard, and eyebite was exceptionally useful in keeping my warlock alive.</p><p></p><p>By that encounter we had pretty much figured out how to play our characters, so we had a number of minions to deal with as well as some guards for the wizard. Our group's wizard immediately went into "mook mashing mode" and dealt with the minions, while the ranger and I quickly got into position to take out the wizard. The paladin and fighter locked up the wizards guards and we were able to take the encounter quite effectively ... because each of us knew our role in the combat.</p><p></p><p>It was actually kind of funny: my warlock moved out into the room (which was a big death trap with a rolling boulder) and eldritch blasted one of the minions. The wizard asked why I had wasted an attack on a minion, and I said "well, that's because I'm now able to teleport over here, where I can hit the big bad next turn." The ranger just laughed and feystepped into position himself and said that he was more eco friendly: he didn't have to kill anything to teleport around!</p><p></p><p>--Steve</p></blockquote><p></p>
[QUOTE="SteveC, post: 4126933, member: 9053"] Yep, that was my experience at, well, the D&D Experience. A Striker character shouldn't really be wasting his time with minions in the first place: their job is to deal with the heavy hitters. In the first scenario at the D&D Experience we encountered a nasty kobold wizard, and eyebite was exceptionally useful in keeping my warlock alive. By that encounter we had pretty much figured out how to play our characters, so we had a number of minions to deal with as well as some guards for the wizard. Our group's wizard immediately went into "mook mashing mode" and dealt with the minions, while the ranger and I quickly got into position to take out the wizard. The paladin and fighter locked up the wizards guards and we were able to take the encounter quite effectively ... because each of us knew our role in the combat. It was actually kind of funny: my warlock moved out into the room (which was a big death trap with a rolling boulder) and eldritch blasted one of the minions. The wizard asked why I had wasted an attack on a minion, and I said "well, that's because I'm now able to teleport over here, where I can hit the big bad next turn." The ranger just laughed and feystepped into position himself and said that he was more eco friendly: he didn't have to kill anything to teleport around! --Steve [/QUOTE]
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