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Rules Compendium -- Is it just me or. . .
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<blockquote data-quote="jdrakeh" data-source="post: 3868413" data-attributes="member: 13892"><p>I know that the RC team has said time and time again that it was never intended to replace the core books and the older Rules Cyclopedia did, though after reading the RC introduction, I can't helpbut feel that this may be a half truth. I mean, honestly, how can a book that lacks character creation rules be the "definitive source" for how to play D&D 3.5?</p><p></p><p>Long story short, there is <em>no possible way</em> that somebody could play (or learn to play) D&D 3.5 with <em>only</em> this book. Either somebody was being less than genuine when they wrote that introduction or the book was, at one time, intended to become something different than it ended up being (basically a quick reference for common rules). </p><p></p><p>Being somewhat familiar with the editorial process as it pertains to RPG products, I've seen products change into something entirely different than they were originally intended to be on a semi-regular basis (ask some of the older White Wolf freelancers about this sometime). It happens and, often, you'll see some indicators of that original vision scattered throughout such a product. Indicators like the language of the RC introduction.</p><p></p><p>Now, I know that I'll probably never get a straight answer from a WotC rep on this (they probably aren't <em>allowed</em> to divulge such things) but I thought that I'd mention it. And close by saying that, even if the RC isn't the definitive guide to playing D&D 3.5 that it claims to be, it is a great deal for $27 (if you play D&D 3.5).</p></blockquote><p></p>
[QUOTE="jdrakeh, post: 3868413, member: 13892"] I know that the RC team has said time and time again that it was never intended to replace the core books and the older Rules Cyclopedia did, though after reading the RC introduction, I can't helpbut feel that this may be a half truth. I mean, honestly, how can a book that lacks character creation rules be the "definitive source" for how to play D&D 3.5? Long story short, there is [i]no possible way[/i] that somebody could play (or learn to play) D&D 3.5 with [i]only[/i] this book. Either somebody was being less than genuine when they wrote that introduction or the book was, at one time, intended to become something different than it ended up being (basically a quick reference for common rules). Being somewhat familiar with the editorial process as it pertains to RPG products, I've seen products change into something entirely different than they were originally intended to be on a semi-regular basis (ask some of the older White Wolf freelancers about this sometime). It happens and, often, you'll see some indicators of that original vision scattered throughout such a product. Indicators like the language of the RC introduction. Now, I know that I'll probably never get a straight answer from a WotC rep on this (they probably aren't [i]allowed[/i] to divulge such things) but I thought that I'd mention it. And close by saying that, even if the RC isn't the definitive guide to playing D&D 3.5 that it claims to be, it is a great deal for $27 (if you play D&D 3.5). [/QUOTE]
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