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General Tabletop Discussion
*Pathfinder & Starfinder
Rules/Crunch of Eyros
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<blockquote data-quote="Arkhandus" data-source="post: 2068053" data-attributes="member: 13966"><p>In retrospect, I had forgotten some mention earlier that the orc-blooded would simply be poor spellcasters. And I forgot about Spellcasting Prodigy because I never use the feat in my games, since it's rather unbalanced in most games (i.e. warriors have no feats to boost their damage with all weapons, or attack rolls with all weapons, nor their AC against all attackers, so how come any caster can take one feat to boost all their save DCs and also gain another bonus spell per day when they're an appropriately higher level?). In this case though it does seem that Spellcasting Prodigy would fit nicely for making orc-blooded spellcasters decent.</p><p></p><p>As for Noble of the Six Pillars, I figured it would be balanced since it's limited to only humans, orcs, and half-orcs, and only those of Eyrian nobility (effectively somewhat more limiting than the regional feats of Forgotten Realms), while inaccessable to gnomes, elves, dwarves, half-elves, halflings, foreigners, and so on. Humans and half-orcs are already a bit shortchanged compared to elves and dwarves, so I figured it would be fine. I thought it would help those orc nobles who have fighter as their favored class, and any other nobles who don't focus on the aristocrat, expert, rogue, or bard (the only classes that can normally have all those social skills as class skills), as well as some of the humans and half-orcs.</p><p></p><p>Anyway, I suppose ditch my idea and stick with what you had already, though maybe have Noble of the Six Pillars available if you don't decide on any appropriate feats for different Houses. As of yet the other thread still needs to establish some more facts about the Houses to differentiate them. *shrug*</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 2068053, member: 13966"] In retrospect, I had forgotten some mention earlier that the orc-blooded would simply be poor spellcasters. And I forgot about Spellcasting Prodigy because I never use the feat in my games, since it's rather unbalanced in most games (i.e. warriors have no feats to boost their damage with all weapons, or attack rolls with all weapons, nor their AC against all attackers, so how come any caster can take one feat to boost all their save DCs and also gain another bonus spell per day when they're an appropriately higher level?). In this case though it does seem that Spellcasting Prodigy would fit nicely for making orc-blooded spellcasters decent. As for Noble of the Six Pillars, I figured it would be balanced since it's limited to only humans, orcs, and half-orcs, and only those of Eyrian nobility (effectively somewhat more limiting than the regional feats of Forgotten Realms), while inaccessable to gnomes, elves, dwarves, half-elves, halflings, foreigners, and so on. Humans and half-orcs are already a bit shortchanged compared to elves and dwarves, so I figured it would be fine. I thought it would help those orc nobles who have fighter as their favored class, and any other nobles who don't focus on the aristocrat, expert, rogue, or bard (the only classes that can normally have all those social skills as class skills), as well as some of the humans and half-orcs. Anyway, I suppose ditch my idea and stick with what you had already, though maybe have Noble of the Six Pillars available if you don't decide on any appropriate feats for different Houses. As of yet the other thread still needs to establish some more facts about the Houses to differentiate them. *shrug* [/QUOTE]
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