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General Tabletop Discussion
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Rules/Crunch of Eyros
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<blockquote data-quote="domino" data-source="post: 2075964" data-attributes="member: 28855"><p>Right. Two feats, as written up, as discussed in this thread. Based on what we know.</p><p></p><p>Scion of House Malarn:You have grown up surrounded by many different races and viewpoints. As such, you are adept at looking at things differently, and learning new skills and ideas comes easily to you. At first level, gain 4 skill points, and 1 extra skill point per additional level, as a human character would. Human characters gain one additional skill point per level. As a member of House Malarn, you also gain a +2 bonus to all diplomacy and bluff checks with other members of House Malarn.</p><p></p><p>Scion of House Mulcibe: As a product of eladrin lineage, you manifest a slightly weaker version of eladrin abilities. You gain resistance to electricity 5, ignoring the first five points of damage from any electrical attack. You also gain a +2 racial bonus to all saves to resist petrification. As a member of House Mulcibe, you also gain a +2 bonus to all diplomacy and bluff checks with other members of House Mulcibe.</p><p></p><p>I don't know if we've gotten any more info about the others houses to work with yet.</p></blockquote><p></p>
[QUOTE="domino, post: 2075964, member: 28855"] Right. Two feats, as written up, as discussed in this thread. Based on what we know. Scion of House Malarn:You have grown up surrounded by many different races and viewpoints. As such, you are adept at looking at things differently, and learning new skills and ideas comes easily to you. At first level, gain 4 skill points, and 1 extra skill point per additional level, as a human character would. Human characters gain one additional skill point per level. As a member of House Malarn, you also gain a +2 bonus to all diplomacy and bluff checks with other members of House Malarn. Scion of House Mulcibe: As a product of eladrin lineage, you manifest a slightly weaker version of eladrin abilities. You gain resistance to electricity 5, ignoring the first five points of damage from any electrical attack. You also gain a +2 racial bonus to all saves to resist petrification. As a member of House Mulcibe, you also gain a +2 bonus to all diplomacy and bluff checks with other members of House Mulcibe. I don't know if we've gotten any more info about the others houses to work with yet. [/QUOTE]
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Rules/Crunch of Eyros
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