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Rules/Crunch of Eyros
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<blockquote data-quote="Arkhandus" data-source="post: 2084542" data-attributes="member: 13966"><p>I suppose I'll modify Rrahask Sshasaar then, but I figured immortality would be the only reason she hadn't died yet from the few times she's opposed some of the world's nasties. She doesn't have the crazy attack/damage/defense capabilities of the decidedly-less-neutral powerhouses, and druids don't get much for attacking except shapechanging and Fire spells (neither of which is of much use against a demon lord, solar, or fiendish gargantuan+ T-Rex). I don't think there's any problem with making a few Epic NPCs in the world, particularly of the sort that rarely bother to get involved in worldly affairs, and Epic rules are right in the SRD at Wizards' website. It would seem odd though if a druid millenia old was only level 15 or 20, even if she does only go out solving problems / fighting for nature once every few centuries or so. Maybe I'll work something into her immortality that makes sense of that. I'll still leave her tough, but get rid of the unkillable part one way or another. I just figured earlier that the individual DM (or someone contributing to the main thread) could come up with Rrahask Sshasaar's weakness/limit/price-of-immortality on their own.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 2084542, member: 13966"] I suppose I'll modify Rrahask Sshasaar then, but I figured immortality would be the only reason she hadn't died yet from the few times she's opposed some of the world's nasties. She doesn't have the crazy attack/damage/defense capabilities of the decidedly-less-neutral powerhouses, and druids don't get much for attacking except shapechanging and Fire spells (neither of which is of much use against a demon lord, solar, or fiendish gargantuan+ T-Rex). I don't think there's any problem with making a few Epic NPCs in the world, particularly of the sort that rarely bother to get involved in worldly affairs, and Epic rules are right in the SRD at Wizards' website. It would seem odd though if a druid millenia old was only level 15 or 20, even if she does only go out solving problems / fighting for nature once every few centuries or so. Maybe I'll work something into her immortality that makes sense of that. I'll still leave her tough, but get rid of the unkillable part one way or another. I just figured earlier that the individual DM (or someone contributing to the main thread) could come up with Rrahask Sshasaar's weakness/limit/price-of-immortality on their own. [/QUOTE]
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