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General Tabletop Discussion
*Pathfinder & Starfinder
"Rules: Effective Character Levels and Challenge Ratings"
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<blockquote data-quote="Anubis" data-source="post: 397866" data-attributes="member: 2358"><p><strong>Re: Re: Examples?</strong></p><p></p><p></p><p></p><p>The players won initiative, which isn't too difficult. The sorcerer cast Mass Haste, the fighters ran up at full speed, the cleric did the same. The Balor tried Implosion, save was successful. One of the fighters hit with a 20, no crit though, disrupted the Implosion spell (which requires concentration). Sorcerer cast Horrid Wilting once, failed to penetrate SR. Cast it again with partial action, killed it. Both fighters and the cleric survives the Death Throes, and the sorcerer was out of range and no hit by it. All three made the simply DC 15 massive damage save without a problem.</p><p></p><p>Bam, Balor dead, rolled over with ease.</p><p></p><p></p><p></p><p>Uh, no. I am pretty certain encounters start flat out unless long buffs are on and it's a planned encounter. This was planned, but Unholy Aura is a round/level spell, not a long duration buff. Besides, why would that matter? Unholy Aura wouldn't have changed a thing. The SR would be moot because Balors already have more, and the fighter got a 20 to hit, and the fighters only hit once.</p><p></p><p>The Balor was a decent "challenge", taking 25% of the party's resources, but it didn't do hardly anything to the PCs.</p><p></p><p>A Level 20 party would crush a Balor like nothing.</p><p></p><p>As for it being "ready" with buffs, I am 100% certain that a planned encounter like THAT would warrant a 150% increase in XP as the DMG states outright. CR is determined by a flat fight starting with normal abilities, remember?</p></blockquote><p></p>
[QUOTE="Anubis, post: 397866, member: 2358"] [b]Re: Re: Examples?[/b] The players won initiative, which isn't too difficult. The sorcerer cast Mass Haste, the fighters ran up at full speed, the cleric did the same. The Balor tried Implosion, save was successful. One of the fighters hit with a 20, no crit though, disrupted the Implosion spell (which requires concentration). Sorcerer cast Horrid Wilting once, failed to penetrate SR. Cast it again with partial action, killed it. Both fighters and the cleric survives the Death Throes, and the sorcerer was out of range and no hit by it. All three made the simply DC 15 massive damage save without a problem. Bam, Balor dead, rolled over with ease. Uh, no. I am pretty certain encounters start flat out unless long buffs are on and it's a planned encounter. This was planned, but Unholy Aura is a round/level spell, not a long duration buff. Besides, why would that matter? Unholy Aura wouldn't have changed a thing. The SR would be moot because Balors already have more, and the fighter got a 20 to hit, and the fighters only hit once. The Balor was a decent "challenge", taking 25% of the party's resources, but it didn't do hardly anything to the PCs. A Level 20 party would crush a Balor like nothing. As for it being "ready" with buffs, I am 100% certain that a planned encounter like THAT would warrant a 150% increase in XP as the DMG states outright. CR is determined by a flat fight starting with normal abilities, remember? [/QUOTE]
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"Rules: Effective Character Levels and Challenge Ratings"
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