Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
rules for attacking with a shield?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="aramis erak" data-source="post: 6434466" data-attributes="member: 6779310"><p>A shield is often metal edged, has mass to make up for the lack of sharpness, and (ignoring bucklers for the moment) doesn't need wrist strength, and uses the upper arm and upper torso. Further, many shields have a boss - a metal protrusion in the center. A shield punch with the edge is easily capable of breaking an arm; that's part of why the SCA (and other, similar groups, such as Acre) ban the use of shields against anything but shield or weapon. It's just too easy to get aggro and hurt someone. Also, the arm behind is often angled up; a straight punch with that arm catches with a corner of a heater. 2-3kg on a 1x15mm contact patch is directly comparable to a battleaxe. The Same energy is imparted to the weapon, and the same contact area, resulting in similar penetration.</p><p></p><p>The lighter, greek and roman linen and wood frame shields are faster still, and could had metal edging, as well. (usually bronze, if used.) They usually had a bronze boss, as well. </p><p></p><p>Now, steel bucklers go WAY back... and at about 1kg, they're 1-handed, have a 2mm to 7mm edge, and are much more easily swung; you flip the fingers out and punch... absorbing the shock on the pad of the palm... and get a nifty 50mm by 3mm blunt contact patch. Not so good vs armor, but hurts like the dickens against merely padded flesh. (Yes, I've accidentally gotten whacked with one... hurts almost as much as a rebated rapier.)</p><p></p><p>And shield movement is part of historical use, including shoves with the face of the shield, thigh stabs with the base-point of heaters and kites, chest and face hits with the corner of heaters and lozenges, arm and leg whacks with the edge of rounds, heaters, kites, lozenges, and ovals.</p><p></p><p>There is no good rational reason to not allow a shield worn ready to be used for a d4 bludgeoning. </p><p></p><p>Not to mention that many historical leather, reed, or linen shields had spikes on the edges specifically for gunging opponents with...</p></blockquote><p></p>
[QUOTE="aramis erak, post: 6434466, member: 6779310"] A shield is often metal edged, has mass to make up for the lack of sharpness, and (ignoring bucklers for the moment) doesn't need wrist strength, and uses the upper arm and upper torso. Further, many shields have a boss - a metal protrusion in the center. A shield punch with the edge is easily capable of breaking an arm; that's part of why the SCA (and other, similar groups, such as Acre) ban the use of shields against anything but shield or weapon. It's just too easy to get aggro and hurt someone. Also, the arm behind is often angled up; a straight punch with that arm catches with a corner of a heater. 2-3kg on a 1x15mm contact patch is directly comparable to a battleaxe. The Same energy is imparted to the weapon, and the same contact area, resulting in similar penetration. The lighter, greek and roman linen and wood frame shields are faster still, and could had metal edging, as well. (usually bronze, if used.) They usually had a bronze boss, as well. Now, steel bucklers go WAY back... and at about 1kg, they're 1-handed, have a 2mm to 7mm edge, and are much more easily swung; you flip the fingers out and punch... absorbing the shock on the pad of the palm... and get a nifty 50mm by 3mm blunt contact patch. Not so good vs armor, but hurts like the dickens against merely padded flesh. (Yes, I've accidentally gotten whacked with one... hurts almost as much as a rebated rapier.) And shield movement is part of historical use, including shoves with the face of the shield, thigh stabs with the base-point of heaters and kites, chest and face hits with the corner of heaters and lozenges, arm and leg whacks with the edge of rounds, heaters, kites, lozenges, and ovals. There is no good rational reason to not allow a shield worn ready to be used for a d4 bludgeoning. Not to mention that many historical leather, reed, or linen shields had spikes on the edges specifically for gunging opponents with... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
rules for attacking with a shield?
Top