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General Tabletop Discussion
*Pathfinder & Starfinder
Rules for Creating Character higher than 1st Level
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<blockquote data-quote="lottrbacchus" data-source="post: 3385711" data-attributes="member: 48191"><p>starting magic items: as li (i think) pointed out, 3.0 had the example of limiting a character with 27,000 to 5,000 per item. from this, we decided that an item can cost up to 1/5th of the character's starting wealth. we carried this forward into 3.5. so the new 11th level characters in my game can have items up to 13,200 in value.</p><p></p><p>what about characters that can make their own? well, *ducks*, that doesn't change starting inventory. that you could have made a nice ring for half price is balance by the fact that you could have also made and used a boat load of consumable items that you no longer have. the starting total is made for game balance, and so it stands.</p><p></p><p>that said, one could keep some starting wealth aside, "ah yes, i was just about to start making whineypeecee's staff of ultimate power".</p></blockquote><p></p>
[QUOTE="lottrbacchus, post: 3385711, member: 48191"] starting magic items: as li (i think) pointed out, 3.0 had the example of limiting a character with 27,000 to 5,000 per item. from this, we decided that an item can cost up to 1/5th of the character's starting wealth. we carried this forward into 3.5. so the new 11th level characters in my game can have items up to 13,200 in value. what about characters that can make their own? well, *ducks*, that doesn't change starting inventory. that you could have made a nice ring for half price is balance by the fact that you could have also made and used a boat load of consumable items that you no longer have. the starting total is made for game balance, and so it stands. that said, one could keep some starting wealth aside, "ah yes, i was just about to start making whineypeecee's staff of ultimate power". [/QUOTE]
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Rules for Creating Character higher than 1st Level
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