Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Rules for Firearms in 4e - what do you use?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nemesis Destiny" data-source="post: 5390380" data-attributes="member: 98255"><p>I'm planning on running a game in the near future in which one of the players, and possibly some of the NPCs and/or enemies will be using gunpowder weapons.</p><p></p><p>I've searched here and there around the online 4e blogs and such, and have found some 4e firearms rules I liked, and some I didn't. I picked-and-chose the things I liked and came up with something resembling houserules I'm happy with.</p><p></p><p>That said, I wanted to ask around to see what others are using. What works? What doesn't? I'm looking for people with <strong>playtest feedback</strong> here, I'm less interested in the theoretical. I know the ins & outs of 4e theorycraft well enough to make those kinds of predictions (ZOMG BR0KEN!!!!11 or meh, weaksauce), but enough experience to know that sometimes what it looks like on paper and what happens in-game are two totally different things.</p><p></p><p>I will start by saying that they are absolutely going to be Superior weapons, requiring a feat to use. In my campaign they are rare, expensive and somewhat realistic in that I'm leaning toward slow ROF, crappy range, and poor accuracy, but high damage.</p><p></p><p>We're looking at smooth bores (rifling has not been discovered yet, or if it has, the dwarves are keeping it secret), flintlock firing mechanism (for relative simplicity and usability), and good ol' gunpowder with lead balls for shot.</p><p></p><p>In this campaign guns and magic do not mix.</p><p></p><p>I will post what I came up with after I see some other things I haven't seen before.</p></blockquote><p></p>
[QUOTE="Nemesis Destiny, post: 5390380, member: 98255"] I'm planning on running a game in the near future in which one of the players, and possibly some of the NPCs and/or enemies will be using gunpowder weapons. I've searched here and there around the online 4e blogs and such, and have found some 4e firearms rules I liked, and some I didn't. I picked-and-chose the things I liked and came up with something resembling houserules I'm happy with. That said, I wanted to ask around to see what others are using. What works? What doesn't? I'm looking for people with [B]playtest feedback[/B] here, I'm less interested in the theoretical. I know the ins & outs of 4e theorycraft well enough to make those kinds of predictions (ZOMG BR0KEN!!!!11 or meh, weaksauce), but enough experience to know that sometimes what it looks like on paper and what happens in-game are two totally different things. I will start by saying that they are absolutely going to be Superior weapons, requiring a feat to use. In my campaign they are rare, expensive and somewhat realistic in that I'm leaning toward slow ROF, crappy range, and poor accuracy, but high damage. We're looking at smooth bores (rifling has not been discovered yet, or if it has, the dwarves are keeping it secret), flintlock firing mechanism (for relative simplicity and usability), and good ol' gunpowder with lead balls for shot. In this campaign guns and magic do not mix. I will post what I came up with after I see some other things I haven't seen before. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Rules for Firearms in 4e - what do you use?
Top