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Rules for pistols and muskets
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<blockquote data-quote="Kobold Avenger" data-source="post: 832557" data-attributes="member: 779"><p>The Arbalest (Heavy crossbow) could penetrate armor pretty easily, and I do remember that back in 2.5e with Combat & Tactics crossbows did ignore the AC from armors along with guns. And Plate Mail armor did prove to be useless when Russian knights were defeated by Mongol invaders with their horse archers.</p><p></p><p>But my main reason for having my house rules on armor (which can be made easy enough by simply rewriting the table on armor stats with two additional columns) is that I don't really want everyone going around in plate mail just because they can. That's why I'm using class defense bonuses for all classes, because I want the PCs to wear whatever the players feel the characters should wear. There will be some special armor in my campaign, but it's more like using special equipment (& then there's mechanical steam-powered suits, which I only see those wanting to invest in using them putting those on).</p><p></p><p>But as far as I see things in my campaigns, soldiers do dress up in uniforms with colors like blue or red, wear funny hats and typically fire bullets when standing in a line with other soldiers. Though some of the tactics are a little more modern due to the presence of magic and airships, so not too much slow marching towards the enemy.</p></blockquote><p></p>
[QUOTE="Kobold Avenger, post: 832557, member: 779"] The Arbalest (Heavy crossbow) could penetrate armor pretty easily, and I do remember that back in 2.5e with Combat & Tactics crossbows did ignore the AC from armors along with guns. And Plate Mail armor did prove to be useless when Russian knights were defeated by Mongol invaders with their horse archers. But my main reason for having my house rules on armor (which can be made easy enough by simply rewriting the table on armor stats with two additional columns) is that I don't really want everyone going around in plate mail just because they can. That's why I'm using class defense bonuses for all classes, because I want the PCs to wear whatever the players feel the characters should wear. There will be some special armor in my campaign, but it's more like using special equipment (& then there's mechanical steam-powered suits, which I only see those wanting to invest in using them putting those on). But as far as I see things in my campaigns, soldiers do dress up in uniforms with colors like blue or red, wear funny hats and typically fire bullets when standing in a line with other soldiers. Though some of the tactics are a little more modern due to the presence of magic and airships, so not too much slow marching towards the enemy. [/QUOTE]
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